Novaterra é um mundo de fantasia medieval pós-caraclismo da Terra que conhecemos.
Played | 39 times |
Cloned | 5 times |
Created | 252 days ago |
Last Updated | 39 days ago |
Visibility | Public |

Size | Medium |
Type | Undead |
CR | 4 |
XP | 1100 |
Languages | any languages it knew in life |
Armor Class | 11 |
HP Range | 10 - 80 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | , , , |
Damage Immunities | , , |
Condition Immunities | , , , , , , , , |
strength
7
dexterity
13
constitution
10
intelligence
10
wisdom
12
charisma
17
Etherealness
The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Horrifying Visage
Each non-undead creature within 60 ft. of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 × 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.
Possession
One humanoid that the ghost can see within 5 ft. of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of its body.
Withering Touch
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) necrotic damage.