Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Played | 3 times |
Cloned | 0 times |
Created | 38 days ago |
Last Updated | Yesterday |
Visibility | Public |
Dustin Farney
Level 5 Baseline Human Shambler Hunter -
Dustin Farney is a pragmatic shambler hunter and former mechanic, driven by grief and determination, with a custom-modified energy rifle and a hardened exterior that hides a flicker of empathy.
Details
Race | Baseline Human |
Class | Shambler Hunter |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -618, -313 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solar Credit | 0 |
Credit | 0 |
Cred-Bit | 0 |
appearance
A lean, wiry man with blue skin and yellow eyes, perpetually covered in grime and the faint scent of ozone. He wears a faded, patched-up leather duster over scavenged armor, and his calloused hands bear the marks of repairs and weapon handling. A custom-modified energy rifle is slung over his shoulder, showcasing his expertise in hunting shamblers and repurposing technology.
personality
Dustin is pragmatic and resourceful, valuing efficiency and silence. He has a cold, clinical approach to survival but retains a flicker of empathy for those struggling in the harsh environment. He avoids unnecessary violence but is ruthless when necessary, driven by a deep sorrow for the world he lost.
backstory
Dustin Farney was a baseline human mechanic in the outer districts of New Vance before the Collapse. After losing his family to the shambling hordes during the initial chaos, he adapted his mechanical skills into a means of survival, becoming a shambler hunter known for his efficiency. He learned to modify weapons from the Gear Rats but never joined their gang, giving him a unique edge in hunting the infected. He now navigates the treacherous ruins of the city, trading with the Solar Guardians and the Citadel Council for supplies while protecting what remains of humanity.
Stats
Strength
12
Dexterity
16
Constitution
14
Intelligence
15
Wisdom
13
Charisma
10
Armor Class
15
16
16
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook