Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Played | 3 times |
Cloned | 0 times |
Created | 38 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range70 - 80 (Avg: 75)
AC15
XP1800
Description
The Citadel Guard is a vigilant protector of New Vance City, embodying the harsh realities of a post-apocalyptic world. With a stoic demeanor and a commitment to the Citadel Council, they patrol the city's perimeter, enforcing laws and defending against threats.
Details
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, City Dialect |
Defenses
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Improvised Club Strike
The Citadel Guard swings their heavy improvised club, dealing 1d10 bludgeoning damage.
Melee Attack: Combat Knife
The Citadel Guard slashes with their combat knife, dealing 1d8 slashing damage.
Patrol and Observe
The Citadel Guard can take a special action to gain advantage on perception checks for one minute, allowing them to spot hidden threats.
Ranged Attack: Modified Rifle
The Citadel Guard fires their modified rifle, dealing 2d10 piercing damage on a hit.