Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Played | 3 times |
Cloned | 0 times |
Created | 37 days ago |
Last Updated | 15 days ago |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC15
XP1100
Description
The Shadow Syndicate Enforcer is a heavily built humanoid, augmented with cybernetic enhancements that grant them superior strength and resilience. They serve as the muscle of the Syndicate, intimidating rivals and enforcing the Syndicate's will with ruthless efficiency.
Details
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Heavy Strike
The enforcer makes a melee attack with their reinforced limb, dealing 2d8 + 5 bludgeoning damage.
Intimidating Presence
The enforcer can attempt to frighten a creature within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute.
Ranged Attack
The enforcer fires their modified pipe rifle, making a ranged attack that deals 2d10 + 4 piercing damage.