Percy Jackson and the Olympians: Legends
Where the world of Greek mythology meets modern-day society through the eyes of demigods.
Played | 0 times |
Cloned | 0 times |
Created | 170 days ago |
Last Updated | 71 days ago |
Visibility | Public |
Description
A Wraith is a terrifying embodiment of vengeance and fury, born from the souls of fallen warriors who perished in brutal conflict. These wraiths are shrouded in dark armor, their forms wreathed in shadowy tendrils that flicker like flames. They are known to be relentless in their pursuit of combatants, driven by an insatiable hunger for battle and retribution. Legends say that the Wraiths are remnants of those who desired glory in life, now cursed to roam the battlefield eternally and harvest the souls of the living.
Size | Medium |
Type | Undead |
CR | 7 |
XP | 2900 |
Languages | understands Common and Infernal but cannot speak |
Armor Class | 15 |
HP Range | 90 - 120 (Avg: 105) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Horrifying Visage
Each creature of the Wraith's choice within 30 feet that can see it must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Invisibility
The Wraith can magically turn invisible until it attacks or until its concentration ends (as if concentrating on a spell).
Life Drain
Melee Spell Attack: +8 to hit, reach 5 ft., one creature. Hit: 27 (4d10) necrotic damage, and the target must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest.