Fantasy
The Underdark is a vast, subterranean network of caverns, tunnels, and mushroom forests.
Author's Note: The Underdark is a vast, subterranean network of caverns, tunnels, and mushroom forests. It's a dark and dangerous place, filled with monstrous creatures and ruled by evil deities.
The Underdark is a vast network of caverns and tunnels that stretches beneath entire continents. Its exact depth varies, but it can reach depths of 10 miles or more. The deepest parts are known as the Lowerdark, where strange and terrifying creatures dwell.
Played | 36 times |
Cloned | 9 times |
Created | 160 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Shambling Mound
CR 5•Large Plant

HP Range64 - 208 (Avg: 136)
AC15
XP1800
Details
Size | Large |
Type | Plant |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 64 - 208 (Avg: 136) |
Damage Vulnerabilities | None |
Damage Resistances | , |
Damage Immunities | |
Condition Immunities | , , |
Actions
Engulf
The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
Multiattack
The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.
Slam
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.