Midgar - Final Fantasy VII (In Development) world illustration - Urban Fantasy theme
Urban Fantasy

Midgar - Final Fantasy VII (In Development)

J
Jgius

Midgar from Final Fantasy VII, a dystopian city dominated by the Shinra Corporation.


Author's Note: Experience Midgar from Final Fantasy VII (mixing the 1997' and the Ramake version). Because of the city's verticality, this version of Midgar is structured very differently from what you would see in the official games, like how slums were positioned on the sides of the sectors, to create distance between the plates and the underground areas. Another key factor of structural changes is the map editor of Friends & Fables, it only supports rectangles, making it impossible to create actual "sectors" in a triangular shape. Big buildings are actually "areas", providing more complexity with their inner structure, for example with "Shinra's Headquarters" it was possible to make a complex series of rooms, labs and key areas. Even though the world editor is full of interesting settings and tools, adapting the world of Final Fantasy 7 to a world of Friends & Fables is not an easy task, for example, it's impossible to use just one "currency", forcing us to add Gold, Silver and Copper Gilds, which don't exist in the official world. In this version of Midgar, you can visit every place that you would play in Final Fantasy 7 and in addition to that you can visit places that were only mentioned in the official games.
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Backstreets Scrapyards

Backstreets Scrapyards

A maze of narrow alleys and towering piles of scrap metal, the Backstreets are a hidden underbelly of the city. Here, the remnants of forgotten machinery and discarded treasures create a labyrinthine environment, perfect for those looking to evade pursuers or uncover secrets.

Center District

Center District

The Center District is a bustling marketplace filled with various shops and NPCs. It features a chocobo stable for fast-travel, a variety of stores including weapons, items, and materia, and a resting bench near the entrance. The Leaf House orphanage, known for its flower arrangements and chalk drawings, is located on the west end, while the Children's Secret Hideout can be found in the northwest. The district also has a plaza for battles and leads to the Sector 6 Slums and Underdeveloped Land.

Midgar

Midgar

Midgar is a massive industrial metropolis, divided into two main sections: the affluent upper plate and the impoverished slums below. The upper plate, supported by towering metal pillars, is modern and gleams with neon lights, while the slums beneath are grim, polluted, and deprived of sunlight. The city's skyline is dominated by a central, imposing corporate headquarters, with surrounding sectors organized by function, from residential areas to industrial zones. Midgar is heavily industrialized, with trains and reactors powering the sprawling infrastructure. Its atmosphere is dystopian and futuristic, filled with machinery and artificial light, with little to no natural life.

Outskirts

Outskirts

Filled with remnants of old buildings and rusted machinery, the Outskirts area is home to dangerous creatures like rats, gorgers, and wayward wolves, posing a threat to the wandering robed men that Yuffie seeks to assist, though their odd behavior makes her uneasy.

Pillar Plaza

Pillar Plaza

The Pillar Plaza serves as a bustling hub in the slums, connecting the Undercity Station, the Abandoned Talagger Factory, and the Residential Area. It is a place of intrigue and danger, where the presence of Shinra soldiers looms over the inhabitants, and whispers of rebellion echo through the air.

S0 Eastern Wall

S0 Eastern Wall

The eastern wall of Sector 0, dividing it by Sector 2 and Sector 3.

S0 Northern Wall

S0 Northern Wall

The northern wall of Sector 0, dividing it by Sector 8 and Sector 1.

S0 Southern Wall

S0 Southern Wall

The southern wall of Sector 0, dividing it by Sector 4 and Sector 5.

S0 Western Wall

S0 Western Wall

The western wall of Sector 0, dividing it by Sector 6 and Sector 7.

S1 Slums-Plate Wall

S1 Slums-Plate Wall

The wall between Sector 1' Slums and Plate.

S1-2 Plate Wall

S1-2 Plate Wall

The wall between Sector 1 and Sector 2.

S1-2 Slums Wall

S1-2 Slums Wall

The wall between Sector 1 and Sector 2.

S2 Slums-Plate Wall

S2 Slums-Plate Wall

The wall between Sector 2' Slums and Plate.

S2-3 Wall

S2-3 Wall

The wall between Sector 2 and Sector 3.

S3 Slums-Plate Wall

S3 Slums-Plate Wall

The wall between Sector 3' Slums and Plate.

S3-4 Plate Wall

S3-4 Plate Wall

The wall between Sector 3 and Sector 4.

S3-4 Slums Wall

S3-4 Slums Wall

The wall between Sector 3 and Sector 4.

S4 Slums-Plate Wall

S4 Slums-Plate Wall

The wall between Sector 4' Slums and Plate.

S4-5 Wall

S4-5 Wall

The wall between Sector 4 and Sector 5.

S5 Slums-Plate Wall

S5 Slums-Plate Wall

The wall between Sector 5' Slums and Plate.

S5-6 Plate Wall

S5-6 Plate Wall

The wall between Sector 5 and Sector 6.

S5-6 Slums Wall

S5-6 Slums Wall

The wall between Sector 5 and Sector 6.

S6 Slums-Plate Wall

S6 Slums-Plate Wall

The wall between Sector 6' Slums and Plate.

S6-7 Wall

S6-7 Wall

The wall between Sector 6 and Sector 7.

S7 Slums-Plate Wall

S7 Slums-Plate Wall

The wall between Sector 7' Slums and Plate.

S7-8 Plate Wall

S7-8 Plate Wall

The wall between Sector 7 and Sector 8.

S7-8 Slums Wall

S7-8 Slums Wall

The wall between Sector 7 and Sector 8.

S8 Slums-Plate Wall

S8 Slums-Plate Wall

The wall between Sector 8' Slums and Plate.

S8-1 Wall

S8-1 Wall

The wall between Sector 8 and Sector 1.

Sanctuary Way

Sanctuary Way

The Sanctuary Way is a long, winding path connecting the church to the Sector 5 Undercity Station. Lined with abandoned warehouses, this area is known for its peculiar hedgehog pie battles, where locals engage in playful contests amidst the crumbling structures.

Sector 0

Sector 0

Sector 0 is the heart of Midgar, characterized by its towering structures and advanced technology. At its center stands the imposing Shinra Building, a sleek and futuristic skyscraper that serves as the headquarters for the powerful Shinra Electric Power Company. The area is meticulously maintained, showcasing lush greenery and open spaces that contrast sharply with the lower sectors. Elevated walkways and transportation systems crisscross the area, connecting various facilities and offering stunning views of the city. This sector represents the pinnacle of Midgar's urban development, embodying both luxury and corporate dominance.

Sector 1

Sector 1

Sector 1 in Final Fantasy VII is an industrial area of Midgar, dominated by the massive Mako Reactor 1. Like other sectors in the city, it's divided into an upper plate and the slums below. The upper plate houses infrastructure and facilities related to energy production, while the slums beneath are characterized by poverty, decay, and overcrowded living conditions. The sector reflects Midgar's reliance on Mako energy, with a stark contrast between the industrialized upper levels and the rundown lower areas.

Sector 1 Slums

Sector 1 Slums

The slums of Sector 1 in Final Fantasy VII are an impoverished, industrial zone marked by its worn-down buildings and polluted environment. As with other slum sectors in Midgar, Sector 1 lies beneath the massive upper plate, limiting sunlight and leaving the area dimly lit by artificial sources. The residents live in cramped, makeshift homes surrounded by machinery, scrap metal, and broken infrastructure. Despite these harsh living conditions, the people of Sector 1 make the best of their situation, relying on local shops and a strong sense of community to navigate their daily lives amidst the city's systemic neglect.

Sector 2

Sector 2

Sector 2 is a bustling area of Midgar, known for its lively atmosphere and vibrant urban life. This sector features a mix of residential blocks, shops, and entertainment venues, making it a popular destination for the city's inhabitants. The streets are filled with a diverse array of people, from workers heading to their jobs to families enjoying their leisure time. The architecture is utilitarian, with tall buildings packed closely together, creating a sense of community and density. Neon lights and holographic advertisements illuminate the area, adding a dynamic flair to the surroundings. The sector also has various facilities, such as restaurants, bars, and recreational spots, contributing to its energetic vibe. Despite its charm, hints of the struggles faced by the residents are evident, as the impact of the upper sectors' actions is felt even in this vibrant locale.

Sector 2 Slums

Sector 2 Slums

The slums of Sector 2 in Final Fantasy VII are a bleak, industrialized area, much like the other sectors beneath Midgar’s upper plate. This sector features deteriorating buildings and infrastructure, with many structures made from salvaged materials. The environment is grim, filled with rusting metal, scrap, and debris, and the lack of natural light creates a constant sense of gloom. Despite these challenging conditions, the people of Sector 2's slums maintain a sense of resilience and survival, relying on tight-knit local networks, small businesses, and resourcefulness to get by in their harsh surroundings.

Sector 3

Sector 3

Sector 3 of Midgar is a diverse and eclectic area, characterized by its blend of residential spaces, market stalls, and industrial facilities. This sector has a more gritty and raw atmosphere compared to the more polished sectors above it. The streets are often bustling with activity, filled with vendors selling various goods and local residents going about their daily lives. The architecture features a mix of older, worn-down buildings and newer constructions, reflecting the ongoing development and the passage of time. Shadows cast by the towering plates above create a unique interplay of light and darkness, adding to the sector's distinct ambiance. Despite the rough edges, there’s a sense of community among the inhabitants, with many gathering in local markets and public spaces.

Sector 3 Slums

Sector 3 Slums

The slums of Sector 3 in Final Fantasy VII are a bleak, heavily industrialized area, reflecting the harsh conditions of life beneath Midgar's upper plate. Sector 3 is dominated by factories, rusty metal structures, and piles of debris, giving it a rough, gritty atmosphere. Pollution and the hum of machinery are constant in the area, with few green spaces or signs of nature. The living conditions are harsh, with residents inhabiting makeshift homes and surviving in the shadow of Midgar’s wealthier sectors. Despite this, the people of Sector 3 exhibit resilience, finding ways to sustain themselves through small businesses and tight-knit social bonds.

Sector 4

Sector 4

Sector 4 of Midgar is a vibrant and bustling area known for its lively markets and diverse community. This sector is a hub of activity, with a wide array of shops, eateries, and entertainment venues that attract residents and visitors alike. The streets are often filled with the sounds of chatter, laughter, and the clinking of items being sold in the numerous stalls and shops. The architecture in Sector 4 features a mix of colorful storefronts and utilitarian structures, creating a lively urban landscape. Bright neon lights and dynamic advertisements adorn the buildings, adding a festive atmosphere, especially at night. The area is known for its various festivals and events, which bring the community together and showcase local culture.

Sector 4 Slums

Sector 4 Slums

The slums of Sector 4 in Final Fantasy VII are characterized by their chaotic and dilapidated environment, reflecting the struggles of their inhabitants. This sector features a blend of crumbling buildings, narrow alleyways, and exposed infrastructure, giving it a gritty, industrial feel. Unlike some of the other slum sectors, Sector 4 is known for its more lively atmosphere, with various shops and small markets that serve the local community. Despite the hardships faced by the residents, there’s a sense of resilience and camaraderie, as they band together to create a semblance of normalcy amidst the challenges of life in Midgar’s underbelly.

Sector 5

Sector 5

Sector 5 of Midgar is a unique and somewhat more subdued area, often characterized by its blend of industrial zones and residential spaces. This sector features a variety of older buildings, giving it a more worn and rugged feel compared to other parts of the city. The architecture is functional, with utilitarian structures that serve both commercial and residential purposes. A notable feature of Sector 5 is its abundance of small shops and local markets, where residents can purchase fresh produce and handmade goods. The community is tightly-knit, with many locals knowing each other and gathering in public spaces to socialize.

Sector 5 Slums

Sector 5 Slums

The slums of Sector 5 in Final Fantasy VII are a vibrant yet challenging environment characterized by a blend of industrial decay and community life. Unlike some of the other sectors, Sector 5 features a more distinct sense of identity, with a variety of small shops, eateries, and residences crammed together. The area is notably home to a church, which stands out amidst the surrounding debris, symbolizing hope and resilience. The atmosphere is marked by a strong sense of community, as residents come together to support one another despite the poverty and struggle. Lush vegetation, such as flowers and trees, contrasts sharply with the otherwise grim industrial backdrop, providing a unique charm to this otherwise bleak environment.

Sector 5 Slums Residential Area

Sector 5 Slums Residential Area

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Sector 6

Sector 6

Sector 6 of Midgar is often seen as a blend of vibrancy and decay, marked by its rich history and diverse culture. This sector features a mix of residential areas and entertainment venues, making it a lively spot within the city. The streets are filled with an array of shops, restaurants, and bustling market stalls, showcasing local artisans and their crafts. The architecture in Sector 6 reflects a variety of styles, with some buildings showing signs of wear and age, while others have been revitalized with colorful facades and modern designs. The sector is known for its nightlife, with lively bars, music venues, and theaters that attract crowds in the evening hours. Neon lights and holographic displays add to the vibrant atmosphere, creating a unique ambiance that draws people in.

Sector 6 Slums

Sector 6 Slums

The slums of Sector 6 in Final Fantasy VII are characterized by their chaotic and densely populated environment. This area features a mix of industrial debris and makeshift homes, giving it a rugged and unkempt appearance. The streets are often bustling with activity, filled with vendors, markets, and residents going about their daily lives. Despite the oppressive atmosphere created by the looming plate above, Sector 6 has a lively social scene, including bars and entertainment venues. The juxtaposition of struggle and community spirit is evident as inhabitants find ways to cope with the hardships of living in one of Midgar's most marginalized areas.

Sector 7

Sector 7

Sector 7 of Midgar is a lively and bustling area, often characterized by its industrial backdrop and strong sense of community. This sector is known for its dense population, with numerous residential buildings stacked closely together, creating a vibrant urban environment. The streets are filled with activity, as vendors and shops line the thoroughfares, offering everything from fresh produce to handmade goods. One of the defining features of Sector 7 is the presence of a large bar and social hub, which serves as a gathering place for locals and a focal point for community interactions. The atmosphere is lively and energetic, with people frequently seen socializing, sharing stories, and enjoying entertainment.

Sector 7 Residential Area

Sector 7 Residential Area

The Sector 7 Residential Area is a modest housing district located within the slums of Midgar's Sector 7. It serves as home to various residents, including members of the eco-terrorist group AVALANCHE such as Biggs, Wedge, and Jessie. The area consists of small, rundown apartment buildings made of scrap materials, arranged around narrow alleys and dimly lit streets. Despite its humble appearance, the neighborhood has a close-knit, lived-in feel, with a sense of community among its inhabitants.

Sector 7 Slums

Sector 7 Slums

The slums of Sector 7 in Final Fantasy VII are a rundown, impoverished area located beneath the massive plate of the city of Midgar. These slums are characterized by makeshift homes, dilapidated buildings, and a generally gritty, industrial atmosphere. The area is poorly lit, with much of its infrastructure in disrepair, as it lies in the shadow of the wealthy sectors above. Despite the harsh conditions, the residents of Sector 7's slums exhibit resilience and a tight-knit community spirit, often relying on local shops, bars, and small businesses to get by.

Sector 8

Sector 8

Sector 8 of Midgar is a bustling area that serves as a significant commercial and transportation hub within the city. Known for its vibrant streets, this sector features a wide array of shops, restaurants, and entertainment venues that cater to both residents and visitors. The architecture here is a blend of modern and functional designs, with tall buildings housing businesses and corporate offices, creating a dynamic urban skyline. The sector is characterized by its extensive transportation infrastructure, including busy train stations and pathways that connect to other parts of Midgar. This makes Sector 8 a central point for commuters, contributing to its energetic atmosphere. Neon lights and digital advertisements adorn the streets, creating a lively ambiance, especially during nighttime.

Sector 8 Slums

Sector 8 Slums

The slums of Sector 8 in Final Fantasy VII are a contrasting mix of neglected areas and more vibrant, urban spaces. While parts of the sector exhibit the same rundown, industrial feel typical of Midgar’s slums, there are also sections that feature neon-lit streets, theaters, and entertainment venues. The area has a more cosmopolitan atmosphere compared to other slums, but beneath the surface, it still suffers from the same economic disparity and decay. The juxtaposition of crumbling infrastructure and lively nightlife creates a unique blend of both hope and struggle for its inhabitants.

Shinra Headquarters

Shinra Headquarters

Shinra Headquarters is a striking, modern skyscraper located in the heart of Midgar. The building features a sleek, angular design with a glass facade that reflects the city's vibrant lights. Rising high above the surrounding structures, it symbolizes the power and influence of the Shinra Electric Power Company. The interior is characterized by a polished and high-tech aesthetic, showcasing advanced technology and luxurious amenities. The upper floors house executive offices and a panoramic view of the city, while the lower levels contain various facilities, including research labs and security stations, emphasizing the corporation's vast operations and ambitions.

Wall Market

Wall Market

The most notable point of interest in the Sector 6 slums, Wall Market is an entertainment quarter and a shopping center that is walled in on all sides, ran by Don Corneo and his subordinates. The market is home to the Honeybee Inn, Corneo's mansion, as well as many attractions including diners, a boutique, a gym, and stores.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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