Fantasy
Middle-Earth in the Third Age of Men, before the War of the Ring.
Author's Note: Based on The Lord of the Rings 5e adaptation
Played | 15 times |
Cloned | 1 times |
Created | 7 days ago |
Last Updated | Yesterday |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC17
XP200
Description
The Orc Guard is a fierce and cunning warrior, trained to protect their territory and strike fear into the hearts of intruders. With a blend of brute strength and tactical awareness, they excel in ambushes and coordinated attacks with their allies.
Details
Size | Medium |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Orkish, Westron |
Defenses
Armor Class | 17 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Multiattack
The Orc Guard makes two melee attacks, or one melee attack and one ranged attack.
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Spear
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.