Middle-Earth in the Third Age of Men, before the War of the Ring.
Played | 15 times |
Cloned | 1 times |
Created | 7 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
The Stone-troll Chief is a formidable giant that leads its kin with brute strength and a commanding presence. Known for its resilience and ferocity, it often orchestrates raids on unsuspecting travelers and settlements, using its size and strength to intimidate foes.
Size | Large |
Type | Giant |
CR | 5 |
XP | 1800 |
Languages | Westron |
Armor Class | 14 |
HP Range | 76 - 76 (Avg: 76) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Great Club
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is Medium or smaller, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Multiattack
The Stone-troll Chief makes two melee attacks. It cannot use its great club if it is grappling a creature.
Slam
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 16). If the target is Small or smaller, it is also restrained until this grapple ends.
Yell of Triumph
Each creature of the Stone-troll Chief's choice that is within 30 feet of it and can hear it gains advantage on attack rolls and Charisma (Intimidation) checks until the start of the Stone-troll Chief's next turn. The Stone-troll Chief can then make one attack as a bonus action.