Mirwell City thrives - Wild Lands untamed.
Played | 31 times |
Cloned | 1 times |
Created | 23 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Blood Hunter
Warriors who sacrifice their own vitality to wield dark magic and hunt the supernatural.

Merchant
The Merchant is a master of trade and negotiation, wielding their charisma and cunning to acquire wealth and influence. They can manipulate markets, broker deals, and even turn the tide of battle with their unique abilities to summon goods and allies from their vast network of contacts.
Paragon
Inspiring champions of inspiration, leading by example with unshakable resolve.

Black Mage
Black Mages are wielders of dark and profane magics, drawing power from the shadows to unleash devastating spells upon their foes. They master both conventional and esoteric magics, often channeling their abilities through a deep connection to the darker aspects of the arcane. A black mage between level 9 and level 14 is considered an archmage, a black mage of level 15 or higher is considered a high mage.
Juggernaut
Unstoppable warriors, wielding immense strength and resilience to overpower any foe.
Animal Companion
The Animal Companion class embodies the bond between domesticated animals and their owners, focusing on companionship, loyalty, and support in both combat and exploration. These characters can summon and enhance their animal allies, utilizing their unique abilities to aid in various situations, making them invaluable partners in any adventuring party.

Witch
Witches are masters of arcane, natural, and dark magic, drawing power from the elements and the spirits of the land. They wield spells and curses with a flick of their wrist, often accompanied by familiars that aid them in their mystical pursuits, blending the line between healer and harbinger of doom.
Arcane Trickster
Magical Rogues who use magic to befuddle enemies even steal spells.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.