South Region Of Evilar world illustration - Fantasy theme
Fantasy

South Region Of Evilar

J
Jetlove

Mirwell City thrives - Wild Lands untamed.


Author's Note: (THIS IS STILL BEING FREQUENTLY UPDATED BE AWARE) The southern region of Evilar is a fascinating and diverse area. It includes Mirwell City, a bustling hub of activity and civilization, known for its strategic importance and cultural vibrancy. To the West lies the Wild Lands, a mysterious and untamed expanse of dense jungles, rolling swamps, and rugged terrain. This area is largely unexplored, with tales of ancient creatures and hidden tribes adding to its allure. The Wild Lands are also rich in biodiversity, featuring a tropical climate with heavy rainfall and lush vegetation. Together, these areas create a striking contrast between urban life and untamed wilderness.
Played31 times
Cloned1 times
Created
23 days ago
Last Updated
7 days ago
VisibilityPublic
Succubus
CR 4Medium Fiend
Succubus
HP Range26 - 117 (Avg: 72)
AC15
XP1100

Description

Succubi prey on mortals physically and exploit their waking desires. They relish corrupting virtuous souls and the pain an individual’s downfall can cause. Once their targets are at their lowest, succubi slay their victims with their essence-draining kiss. Through fiendish rites, succubi can transform into incubi to manipulate their prey in dreams as well as the waking world. They can also change shape to torment their victims. These tempters can dominate Humanoids, but they usually do so to reinforce their manipulations or defend themselves rather than controlling others outright.

Details
SizeMedium
TypeFiend
CR4
XP1100
LanguagesAbyssal, Common, Infernal, Telepathy 60 ft.
Defenses
Armor Class15
HP Range26 - 117 (Avg: 72)
Damage VulnerabilitiesNone
Damage ResistancesCold, Fire, Poison, Psychic
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Charm

The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).

Draining Kiss

Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target’s Hit Point maximum decreases by an amount equal to the damage taken.

Fiendish Touch

Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d10 + 5) Psychic damage.

Multiattack

The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.

Shape-Shift

The succubus shape-shifts to resemble a Medium or Small Humanoid or back into its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it’s wearing or carrying isn’t transformed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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