Mirwell City thrives - Wild Lands untamed.
Played | 31 times |
Cloned | 1 times |
Created | 23 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Description
Succubi prey on mortals physically and exploit their waking desires. They relish corrupting virtuous souls and the pain an individual’s downfall can cause. Once their targets are at their lowest, succubi slay their victims with their essence-draining kiss. Through fiendish rites, succubi can transform into incubi to manipulate their prey in dreams as well as the waking world. They can also change shape to torment their victims. These tempters can dominate Humanoids, but they usually do so to reinforce their manipulations or defend themselves rather than controlling others outright.
Size | Medium |
Type | Fiend |
CR | 4 |
XP | 1100 |
Languages | Abyssal, Common, Infernal, Telepathy 60 ft. |
Armor Class | 15 |
HP Range | 26 - 117 (Avg: 72) |
Damage Vulnerabilities | None |
Damage Resistances | Cold, Fire, Poison, Psychic |
Damage Immunities | None |
Condition Immunities | None |
Charm
The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).
Draining Kiss
Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target’s Hit Point maximum decreases by an amount equal to the damage taken.
Fiendish Touch
Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d10 + 5) Psychic damage.
Multiattack
The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.
Shape-Shift
The succubus shape-shifts to resemble a Medium or Small Humanoid or back into its true form. Its game statistics are the same in each form, except its Fly Speed is available only in its true form. Any equipment it’s wearing or carrying isn’t transformed.