A vast, decaying winter world, where darkness, corruption, and evil lead to its eventual ruin.
Played | 22 times |
Cloned | 2 times |
Created | 103 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Teham
Teham is a somber and isolated town nestled deep within a forest of twisted trees and dark, oppressive mists. Once a bustling trade hub, it has since fallen victim to mass reports of seemingly vampiric activity. The people of this town are seemingly enthralled...
The City of Wolfsoule
The heart of the campaign. A sprawling, snow-covered filled with political intrigue, corruption, and growing unrest. This will be the central hub of the campaign where players can interact with different factions. It consists of the largest adventuring guild in the world, Wolfshold. Here, the Four Heroes of Wolfsoul were summoned, who have secretly fallen to corruption. The heroes, once symbols of justice and valor, now manipulate the kingdom for their dark desires. The world reveres them as saviors, and their grip on the kingdom is so strong that no one believes they could be evil. your party has uncovered the truth: the heroes are corrupt, using their positions of power for personal gain, indulging in sinister dealings, and ruling through fear masked as righteousness.
Urmire
A city of shadows and secrets. It's a rogue town, full of cheats, traitors, and thieves. The taverns are beaten down, the people are cautious and quiet, and the crimes are high. Watch your coin purse while you're here, or you'll lose it.