The Fall of Wolfsoule world illustration - Fantasy theme
Fantasy

The Fall of Wolfsoule

P
Plainke

A vast, decaying winter world, where darkness, corruption, and evil lead to its eventual ruin.


Author's Note: This campaign is also incomplete but in a playable state. I'll be working on it nearly daily, so possibly wait a few days for additional plot lines. The overall goal of this campaign centers around the Four Heroes who have secretly fallen to corruption. No one believes they could be evil, but your party (or self) has uncovered the truth as the sole surviving witnesses to one of the hero's wrath. Will you sacrifice your humanity to end these heroes? Or will you morally fight for the greater good, never stooping to their level? But of course this is your campaign, so do as you please :) Also if Franz won't give you a fight, select your dice rolls, and do an initiative. That should force an encounter where its implied. paste this at the start of your campaign (for Franz) - Begin messages with the current date, location. - NPCs refer to the player as "adventurer" unless a name is given. - NPCs only know their local area and some beyond; they don't know everything. - NPCs always stay in their set locations; no movement unless specifically directed by the party (example: if the party leads someone somewhere). - NPCs’ behavior should align with their background and personality; they also pick a god/Goddess based on their backstory/personality. - Assign daily routines to all NPCs, including work, rest, and meals. - Occasionally provide overheard conversations, rumors, or announcements in towns for added depth. - Respect Player Agency: Always present multiple options or paths for the players to choose from, adapting the - story accordingly, even if it's evil or leads to death. - Remind players to consume one ration between 10:00 AM and 12:00 PM in-game. - Skill checks should be requested when skills are used (example: picking a lock, crafting, fleeing combat). - Players must provide gold or make deals to receive items from shops. - Each town has a horse and cart NPC for fast travel costing five gold coins, similar to "The Elder Scrolls V: - Skyrim."
Played22 times
Cloned2 times
Created
115 days ago
Last Updated
14 days ago
VisibilityPublic
Succubus/Incubus
Succubus/Incubus
Medium Fiend - CR 4
Details
SizeMedium
TypeFiend
CR4
XP1100
LanguagesAbyssal, Common, Infernal, telepathy 60 ft.
Defenses
Armor Class15
HP Range24 - 108 (Avg: 66)
Damage VulnerabilitiesNone
Damage Resistances, , , ,
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

8

dexterity

17

constitution

13

intelligence

15

wisdom

12

charisma

20

Actions

Charm

One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours. The fiend can have only one target charmed at a time. If it charms another, the effect on the previous target ends.

Claw (Fiend Form Only)

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Draining Kiss

The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Etherealness

The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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