Post-Apocalyptic
The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.
Author's Note: Start in Mender's Nook.
Played | 21 times |
Cloned | 2 times |
Created | 16 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Alcona Beach Settlement
Area
Details
Size | 0 |
Type | Walled Coastal Settlement |
Description
A fortified community of 100-150 people built on the most defensible part of pre-war Alcona Beach, using ruined motels and cottages as part of its walls. Known for its fishing fleet, resilient farms, and a temperamental pre-war water purification unit, it is led by Captain Eva Rostova and maintains a semi-autonomous alliance with the GBDC.
Appearance
The settlement is surrounded by patched walls made from motel ruins and wooden cottages, with fishing boats docked along a rocky shore. Inland, small farms with hardy crops stretch towards the horizon, and a weathered water purification plant hums near the center, guarded heavily.