Post-Apocalyptic
The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.
Author's Note: Start in Mender's Nook.
Played | 21 times |
Cloned | 2 times |
Created | 16 days ago |
Last Updated | 3 days ago |
Visibility | Public |

HP Range100 - 140 (Avg: 120)
AC15
XP700
Description
A hulking figure of muscle and fury, the Super-Mutant Warrior is a terrifying sight on the battlefield. Enhanced by radiation and mutation, they wield immense strength and resilience, making them formidable foes.
Details
Size | Large |
Type | Giant |
CR | 3 |
XP | 700 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Multiattack
The Super-Mutant Warrior makes two melee attacks.
Sledgehammer Slam
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.