Fallout: Algonquin world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Fallout: Algonquin

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The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.


Author's Note: Start in Mender's Nook.
Played21 times
Cloned2 times
Created
16 days ago
Last Updated
3 days ago
VisibilityPublic
Nightkin
CR 4Large Giant
Nightkin
HP Range80 - 90 (Avg: 85)
AC15
XP1100

Description

The Nightkin are mutated humanoids, once human, now transformed by exposure to radiation. They possess a blend of stealth and ferocity, often using their advanced camouflage to ambush unsuspecting prey.

Details
SizeLarge
TypeGiant
CR4
XP1100
LanguagesCommon, Undercommon
Defenses
Armor Class15
HP Range80 - 90 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Ambush Strike

The Nightkin can make a melee attack with advantage against a creature that is surprised.

Camouflage

The Nightkin can use its action to become invisible until it attacks or until it is in an area of bright light.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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