Post-Apocalyptic
The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.
Author's Note: Start in Mender's Nook.
Played | 21 times |
Cloned | 2 times |
Created | 16 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range10 - 20 (Avg: 15)
AC17
XP1800
Description
Mr. Gutsy is a multi-limbed hovering robot designed for combat. Equipped with an array of weapons, these aggressive machines patrol their designated areas, attacking any intruders with ruthless efficiency.
Details
Size | Medium |
Type | Construct |
CR | 5 |
XP | 1800 |
Languages | Common |
Defenses
Armor Class | 17 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Multi-Weapon Assault
Mr. Gutsy can make two attacks with its flamer and one with its melee limb in a single turn.
Self-Destruct
As a last resort, Mr. Gutsy can overload its systems, dealing 4d10 fire damage in a 20-foot radius. Creatures in the area must make a DC 15 Dexterity saving throw, taking half damage on a success.