Fallout: Algonquin world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Fallout: Algonquin

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The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.


Author's Note: Start in Mender's Nook.
Played21 times
Cloned2 times
Created
16 days ago
Last Updated
3 days ago
VisibilityPublic
Raider Thug
CR 0.5Medium Humanoid
Raider Thug
HP Range40 - 50 (Avg: 45)
AC14
XP100

Description

Raider Thugs are the disciplined enforcers of raider gangs, equipped with better weapons and armor than their more chaotic counterparts. They utilize basic tactics and cover to outmaneuver their foes, making them a formidable presence on the battlefield.

Details
SizeMedium
TypeHumanoid
CR0.5
XP100
LanguagesCommon
Defenses
Armor Class14
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Melee Attack: Tire Iron

The Raider Thug swings a tire iron at a target, dealing 1d8+2 bludgeoning damage.

Ranged Attack: Hunting Rifle

The Raider Thug fires a hunting rifle at a target within range, dealing 1d10+2 piercing damage.

Tactical Cover

The Raider Thug can use the Hide action as a bonus action when in cover, gaining advantage on their next attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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