Post-Apocalyptic
The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.
Author's Note: Start in Mender's Nook.
Played | 21 times |
Cloned | 2 times |
Created | 16 days ago |
Last Updated | 3 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC15
XP100
Description
The New Algonquin Compact Border Guard is a militia that patrols restricted areas, ready to defend their territory against perceived threats. While typically peaceful, they can become aggressive if they suspect intruders are spies or raiders.
Details
Size | Medium |
Type | Humanoid |
CR | 0.5 |
XP | 100 |
Languages | Common, Algonquin |
Defenses
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Intimidating Shout
The guard attempts to intimidate the intruder, forcing them to make a Wisdom saving throw (DC 13) or become frightened until the end of their next turn.
Rifle Attack
The guard makes a ranged attack with their service rifle, dealing 1d10+2 piercing damage on a hit.