Post-Apocalyptic
The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.
Author's Note: Start in Mender's Nook.
Played | 21 times |
Cloned | 2 times |
Created | 16 days ago |
Last Updated | 3 days ago |
Visibility | Public |

HP Range9 - 9 (Avg: 9)
AC12
XP25
Description
Giant rats are a common sight in the ruins of Algonquin, thriving in the irradiated environment. They are aggressive and fearless, often attacking in swarms.
Details
Size | Small |
Type | Beast |
CR | 0.25 |
XP | 25 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 9 - 9 (Avg: 9) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.