Post-Apocalyptic
The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.
Author's Note: Start in Mender's Nook.
Played | 21 times |
Cloned | 2 times |
Created | 16 days ago |
Last Updated | 3 days ago |
Visibility | Public |

The Glow-Tree Grove
Point of Interest
Details
Coordinates | (-974, -1294) |
Description
A secluded grove of pre-war maple trees with sap that glows green due to radiation. The grove emits a soft, ethereal light and is home to calm irradiated wildlife like Rad-Stags and glowing squirrels.
Appearance
The grove is filled with tall maple trees whose bark glows faintly green. The ground is carpeted with soft moss and fallen leaves that shimmer slightly. Radiant wildlife wander peacefully, adding to the eerie tranquility.