Post-Apocalyptic
The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.
Author's Note: Start in Mender's Nook.
Played | 21 times |
Cloned | 2 times |
Created | 16 days ago |
Last Updated | 3 days ago |
Visibility | Public |
The Big Nickel Ruin
Point of Interest
Details
Coordinates | (-1574, 869) |
Description
A grotesque, melted monument of slagged metal, intensely radioactive, marking the iconic Sudbury landmark the Big Nickel. The Church of the Atom has built a shrine at its base, making it a frequent site of violent clashes with Brotherhood of Steel (BoS) patrols.
Appearance
The ruin is a twisted, slagged metal structure glowing faintly with radioactive energy, surrounded by makeshift shrines and scattered remnants of past skirmishes.