Post-Apocalyptic
The Algonquian Wasteland in 2297 is a fragmented, harsh, and deeply isolated land. The grand ambitions of previous decades have crumbled, replaced by a desperate struggle for local survival. The shadows of the Old World loom large, not as a source of knowledge, but as a collection of dangerous ruins, misinterpreted legends, and the root of the land's enduring contamination. This is a setting ripe for tales of survival, exploration, and the difficult choices made when the wasteland calls.
Author's Note: Start in Mender's Nook.
Played | 21 times |
Cloned | 2 times |
Created | 16 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Ghoul

Description
Ghouls are mutated humans who have survived the ravages of radiation, resulting in their decayed appearance and enhanced resilience. They possess a unique ability to regenerate from injuries, making them formidable in combat, while their connection to the wasteland grants them an uncanny understanding of survival and scavenging.
Description
Ghouls are mutated humans who have survived the ravages of radiation, resulting in their decayed appearance and enhanced resilience. They possess a unique ability to regenerate from injuries, making them formidable in combat, while their connection to the wasteland grants them an uncanny understanding of survival and scavenging.