Ixilan world illustration - Fantasy theme
Fantasy

Ixilan

R
Raiden420

Free Ixilanians, the Ancient Orazcan Merfolk Dynasty, and the Sun Empire fight for peace and power.


Author's Note: The included lore and other details are from Plane Shift Ixilan, an official DnD/MTG collab, and OCHB. Nearly all races considered rare, are common in Ixilan, keep this in mind when creating a character.
Played4 times
Cloned1 times
Created
93 days ago
Last Updated
88 days ago
VisibilityPublic
Vampire Thrall
CR 4Medium Undead
Vampire Thrall
HP Range45 - 55 (Avg: 50)
AC12
XP1100

Description

A vampire thrall is a once-living creature now bound to the will of its master. These pale, gaunt figures serve as loyal servants, displaying an unsettling mix of fear and adoration toward their vampire overlords. Their eyes glow faintly with an unnatural light, and they often exhibit an eerie charisma that draws others to them, despite their ghastly appearance. As they move, there is a graceful fluidity that belies their undead nature.

Details
SizeMedium
TypeUndead
CR4
XP1100
LanguagesCommon, Infernal
Defenses
Armor Class12
HP Range45 - 55 (Avg: 50)
Damage VulnerabilitiesFire
Damage ResistancesPsychic
Damage ImmunitiesNecrotic
Condition ImmunitiesFrightened, Charmed, Exhaustion, Unconscious
Actions

Charm

The vampire thrall targets one humanoid that it can see within 30 feet of it. The target must succeed on a DC 14 Wisdom saving throw or be charmed for 24 hours. The charmed target regards the thrall as a trusted friend and is willing to do anything for the thrall, as long as it doesn't cause it harm.

Life Drain

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) necrotic damage, and the vampire thrall regains hit points equal to the damage dealt.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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