Fantasy
Free Ixilanians, the Ancient Orazcan Merfolk Dynasty, and the Sun Empire fight for peace and power.
Author's Note: The included lore and other details are from Plane Shift Ixilan, an official DnD/MTG collab, and OCHB. Nearly all races considered rare, are common in Ixilan, keep this in mind when creating a character.
Played | 4 times |
Cloned | 1 times |
Created | 93 days ago |
Last Updated | 88 days ago |
Visibility | Public |
Find Traps
Divination•Level 2

Description
You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole. This spell merely reveals that a trap is present. You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.
Spell Details
Level | 2 |
Range | 120 |