Ivory Hellwyrm Class Progression (Lv. 1–20)
Ivory Hellwyrm Class Progression (Lv. 1–20)
Unique Legendary Class — cannot be chosen, only inherited through being the 1-in-trillion Broodspawn child.
Level 1: Wyrmkin Awakening
Dragon Form (Ivory Wyrm): Once per long rest, you may assume your dragon form (size Medium). Lasts 1 minute per level.
Ivory Scales: Your AC becomes 13 + Con mod if unarmored.
Cantrips: You automatically know Hellflame Gaze and Dragon’s Omen Eyes.
Level 2: Predator’s Gaze
Mana Sense: You can sense living beings (creatures with mana or blood) within 30 ft, even through walls thinner than 5 ft.
Level 3: Blackfire Hunger
Breath Weapon (Hellfire Burst): In dragon form, once per short rest, unleash a 30 ft cone of black fire. Enemies must make Dex save (DC 8 + Prof + Con). Fail = 3d10 fire, Success = half. Fire burns even magical flames.
Scaling: +1d10 damage every 2 levels.
Level 4: Ability Score Improvement
Level 5: Wings of the Wyrm
In dragon form, you grow six wings (size Large). You gain a 60 ft flying speed.
Hellflame Gaze Scaling: Damage now 2d10.
Level 6: Eyes of the Predator
Dragon’s Omen Eyes can now detect invisible creatures and reveal mana flow irregularities (curses, enchantments, corruption).
Gain advantage on Initiative rolls.
Level 7: Fires of Damnation
Passive Aura: While in dragon form, enemies within 10 ft take 1d6 fire damage at the start of their turn.
Black flames now burn through resistance (fire resistance is treated as normal damage).
Level 8: Ability Score Improvement
Level 9: Void-Pearl Vision
When Dragon’s Omen Eyes is active, you gain advantage on all saving throws vs illusions and charms.
Once per rest, you can activate Precognition: See 6 seconds (1 round) into the future, gaining advantage on all attack rolls, saves, and AC until your next turn.
Level 10: Dragon Form — Mature Wyrm
Dragon form size increases to Large.
Breath Weapon cone extends to 60 ft.
Duration of Dragon Form = 10 minutes per level.
Level 11: Hellflame Gaze Mastery
Damage now 3d10.
Fire erupts at multiple gaze points: you may target 2 creatures per cast.
Level 12: Ability Score Improvement
Level 13: Black Sun Inferno
Breath Weapon can now be focused into a single beam (90 ft line, 5 ft wide). Damage = 8d10 fire, Dex save half.
Fire ignores fire immunity (creatures immune to fire still take half).
Level 14: Six-Winged Sovereignty
In dragon form, your wings radiate fear. Creatures of your choice within 30 ft must succeed a Wisdom save or become frightened for 1 minute.
Once a creature saves, it is immune for 24 hours.
Level 15: True Dragon Eyes
Dragon’s Omen Eyes grants True Sight (60 ft).
Once per long rest, you may declare Perfect Perception: for 1 minute, all attacks you make cannot miss (auto-hit, still roll damage).
Level 16: Ability Score Improvement
Level 17: World-End Blackfire
Breath Weapon may now be cast twice per short rest.
Enemies reduced to 0 HP by your fire are erased — leaving no corpse, no ash, only scorched shadow. Revivification magic fails on them unless cast by a god or Sovereign dragon.
Level 18: Ivory Apex
In humanoid form, you may manifest partial dragon traits (claws, wings, scales) at will.
Gain Legendary Resistance (1/day): If you fail a save, you can choose to succeed instead.
Level 19: Ability Score Improvement
Level 20: Sovereign Ascension
Your dragon form becomes Huge.
Six Wings Eclipse the Sky: Once per long rest, for 1 minute, you may transform into your true Sovereign form:
Flight speed 120 ft.
Black flames erupt across a 120 ft radius at the start of your turn (10d10 fire, Dex half).
Enemies cannot resist or absorb this damage.
You gain Legendary Actions (3/turn): Gaze Fire (Hellflame), Wing Buffet, or Tail Strike.
Immortality: You cease to age.
Playstyle Identity
Early Levels (1–5): A predator-in-training, using Hellflame gaze and eyes to dominate perception-based encounters.
Mid Levels (6–12): True dragon identity takes shape; six wings, larger form, battlefield control.
High Levels (13–20): A walking apocalypse. Black fire erases armies. Dragon eyes pierce illusions, futures, and lies. Sovereign Ascension turns him into a raid boss.