LORE BIBLE — 2

THE AGE OF BEASTS & RISING MEN
(The First Time Mortals Stood Up)**

When the Proven vanished and the Primordial Age fell into silence, creation did not heal. It adapted. What rose next was an age where monsters ruled the world and humanity survived only in the cracks between titans.

Dragons, goblins, and Lycans shaped this era long before the first kingdom, long before HavenReach, long before any mortal dared to imagine civilization.
This was the age of predators, and men were not among them.


THE DRAGONS, LAST KINGS OF THE SKY

Dragons were the apex lifeform of early Nova Prime—vast, radiant, intelligent, and utterly dominant.

They were not reptiles.
They were forces of nature given will.

Their wings cast shadows like eclipses.
Their breath reshaped landscapes.
Their minds held memories older than myths.

Dragons built no cities.
They needed none.
They ruled by existing.

If a dragon desired a valley, the valley became theirs.
If it desired an ocean, the tides obeyed.

But their supremacy did not last.


THE GREAT BEASTS — THE GOBLIN SWARM

The goblins—called the Great Beasts by early tribes—were the second dominant species of Nova Prime, and the only force dragons truly feared.

To later generations, “goblin” evokes small green nuisances.
Those stories are lies shaped over millennia.

In truth, the early goblins were:

  • feral geniuses

  • magically instinctive

  • numerically infinite

  • brutally strategic

Where dragons were singular titans, goblins were an ocean of teeth and claws, billions upon billions, spawning in pits like a living hive.

Individually weak.
Collectively unstoppable.

They swarmed mountains.
They swarmed plains.
They swarmed the sky.

Dragons burned entire continents trying to hold them back—
and still, the goblins returned in numbers that defied logic.

The first great war in world history was not divine.
It was ecological.
Dragons vs. Goblins.

Each was too powerful to destroy.
Each was too stubborn to retreat.

This war never ended.
It only went underground.

Literally.

After the Dragon Purge decimated them, the goblins retreated deep beneath Nova Prime, carving tunnels in the deserts of Arkos, under the glaciers of the North, beneath forests and oceans. They did not die.

They wait.


@Lycan — THE NIGHT PREDATORS

From the shadows of the Dragon–Goblin war emerged a new species:
Lycans.

Unlike dragons or goblins, Lycans were not ancient.
They were born from mutation, shaped by the divine residue left in the world.

They were hunters without equal:

  • stronger than men

  • faster than beasts

  • smarter than wolves

  • often born in packs

  • fearless in the presence of dragons

Where goblins swarmed, Lycans stalked.
Where dragons ruled the skies, Lycans owned the ground.

Their hunger for challenge drove them into conflict with both species.

Their rivalry with dragons became legend.
Their hatred became instinct.
Their war became eternal.


THE RISE OF HUMANITY — THE FIRST SPARK

While dragons, goblins, and Lycans clashed in endless cycles of dominance, humanity survived in the margins—tribes huddled around firelight, hiding in caves or the shadows of titanic corpses.

They were prey.

But for the first time, prey learned to fight back.

Humans discovered fire not as warmth, but as weapon.
They shaped stone into blades not for hunting animals, but for defending against monsters.
They observed.
They adapted.
They learned.

Magic flickered in humanity for the first time—weak, crude, unreliable, but present.

Humanity’s spark began to glow.

And then one man ignited it.


@Krakos The SKy Hunter — FIRST OF THE LIMITLESS

Krakos was born in a nameless tribe.
Born different.
Marked.

His body was warped by a dormant fragment of the Limitless Virus, granting him:

  • strength beyond any human

  • regeneration that defied death

  • a leap so powerful it became flight

He was the first mortal mutation in recorded history:

THE FIRST LIMITLESS.

THE ANCESTOR OF EVERY MUTATION TO COME.

He hunted alone at first, then with followers. Humans learned to fight not as victims, but as warriors. Krakos taught them how to:

  • strike dragon wings

  • pierce scales

  • use magic instinctively

  • work as packs

  • kill titans

And for the first time ever, a dragon died at human hands.


THE FIRST GREAT HUNT

Krakos and his followers waged a campaign unlike anything seen before. They hunted dragons with:

  • obsidian spears

  • poisoned blades

  • fire traps

  • coordinated strikes

  • aerial ambushes from Krakos himself

Where he led, dragons fell.

Where his followers fought, humanity reclaimed land.

Dragons, already weakened by goblins and Lycans, now faced a third enemy: humans.

The war reached its climax in a battle sung in murals and stories:

Twenty dragons vs. Krakos and his warriors.

The fight lasted days.
The sky burned.
The earth froze.
The plains cracked.

Krakos killed the great ice dragon with a spear of obsidian…
and the dying wyrm unleashed its final breath.

A blizzard so powerful it froze the battlefield down to the heartbeat.

Krakos froze mid-lunge.
His warriors froze around him.
The dragon died with them.

A continent froze with them.


THE BIRTH OF @Thaloras — THE FROZEN CONTINENT

The dragon’s final cry reshaped the land.

What had been forest and mountain became glacier and tundra.
What had been fertile plains became an eternal winter.
What had been a tribe became a tomb.

Krakos lies there still—
suspended in ice, spear in hand, eyes faintly glowing.

Waiting.

The Limitless Virus slumbers with him.

Dragons fear him still.
Whispers of him haunt dragon dreams.

KRAKOS THE SKY-HUNTER:
THE FIRST DRAGONSLAYER.


END OF ERA II SUMMARY (IN-LORE)

  • Dragons withdraw from dominance.

  • Goblins vanish into deep earth hives.

  • Lycans rise into power, forming early packs.

  • Humanity shifts from prey to predator.

  • Krakos’ frozen body becomes a mythic site.

  • The first spark of mutation sets the stage for superhuman evolution.

  • The Age of Beasts ends not in victory, but in balance—a fragile one.

Krakos’ legacy sets the foundation for everything that comes after:
Saints, Proven, mutations, kingdoms, and the great cycles of conflict that shape Nova Prime.