Designed to outperform Aegis field agents in close quarters without drawing attention.
full body kinetic mesh
60-second strength burst
bullet and plasma dampening
heat-sink cooling for fire-based powered threats
Looks like normal fabric unless activated.
They all wear “sunglasses.”
They are military-grade HUDs.
Functions:
bio-signature scanning
emotion analysis
Limitless aura mapping
heartbeat triangulation
facial prediction algorithms
Each officer carries a wrist-port containing 6 insect-sized drones.
Abilities:
inject sedative
shock incapacitation
plant trackers
detonate into EMP static
create temporary camera relays
silent-motion plates
assisted jumping
wall-run for 2–3 steps
shock-absorbing landings
A baton that does everything except look like a weapon.
Modes:
Stun Mode – electric arcs
Hardlight Mode – brief shield
Edge Mode – plasma-cutting tip
Deflect Mode – magnetically shunts small projectiles
A handheld net launcher that freezes a target in a glowing lattice.
Stops physical AND energy movement.
Duration:
30–40 seconds, enough for a Shade unit to finish the job.
Designed to look normal to civilians but denote elite status internally.
Insignia: Single grey bar
Role: training ops, Evergreen perimeter assistant.
Insignia: Double grey bars
Role: day-to-day patrol, WhisperCruiser access.
Insignia: Silver triangle
Role: small team leader; emergency Limitless response.
Insignia: Black triangle with silver core
Role: elite special forces; covert operations.
Insignia: Black triangle with crimson edge
Role: commands Shade squads; Skyhook pilot clearance.
Insignia: Silver chevron
Role: oversees the entire city’s police operations.
Insignia: Black chevron with platinum crown
Role: absolute authority in Silvervale under President/Aegis.
1,200 total operators, broken down as:
6 Shade Squads (Elite Captains) → 480 operators
Prime Division (HQ & Special Units) → 220 operators
Evergreen Security Division → 350 operators
Vehicle & Tech Division (SVPD Motor Corps) → 150 operators
Every single SVPD operator = equivalent to 100 normal HavenReach police.
“If one appears, the situation is already catastrophic.”
Each Captain commands one Shade Squad of 80 operatives.
Commander of Shade Squad HELIX
Specialty: Limitless detection, psychological operations
Disposition: Clinical, ice-cold, terrifyingly observant
Appearance: Short platinum buzzcut, frost-blue eyes, matte visor always active
Helix Squad (80 operators)
Role: Limitless incident suppression
Special Trait: Helix officers have enhanced bioscanners and anti-Limitless restraints
Nickname: “The Hypodermics”
Commander of Shade Squad WRAITHLINE
Specialty: Anti-power brutality, combat entry
Disposition: Loud, brutal, charismatic in a dangerous way
Appearance: 6’5”, bulked muscle, scarred fists
Wraithline Squad (80 operators)
Role: First-response shock division
Special Trait: Combat-frame exo-sheaths
Nickname: “The Drop Hammers”
Commander of Shade Squad BLACKDOOR
Specialty: Infiltration, covert actions, silent removals
Disposition: Quiet, eerie, speaks only in directives
Appearance: Dark skin, thin braids, gloves always on
Blackdoor Squad (80 operators)
Role: Disappearing threats without public notice
Special Trait: Cloaked exo-weave armor
Nickname: “The Footsteps”
Commander of Shade Squad PALADIN-4
Specialty: VIP protection, Evergreen High oversight
Disposition: Noble, disciplined, unnervingly polite
Appearance: Clean-cut brown hair, pristine armor
Paladin-4 Squad (80 operators)
Role: Guarding important youth & government figures
Special Trait: Body-shield generators
Nickname: “The Guardian Wall”
Commander of Shade Squad IRONSPEAR
Specialty: Anti-organized-crime, counter-terror, Arkos infiltration
Disposition: Tactical, stoic, openly hates gangs
Appearance: Shaved head, cybernetic left eye
Ironspear Squad (80 operators)
Role: Destroying gangs, syndicates & smuggling rings
Special Trait: Pulse-tracking goggles & urban breach kits
Nickname: “The Spearheads”
Commander of Shade Squad ASHWINDS
Specialty: Crowd suppression, battlefield coordination
Disposition: Calm, regal, manipulative voice
Appearance: Pale skin, long black hair tied tight, silver visor
Ashwinds Squad (80 operators)
Role: Riot breaking, mass-event threat control
Special Trait: Sonic deterrent gauntlets
Nickname: “The Silencers”
Total: 220 operators
1 SVPD Chief (unnamed—your choice later)
6 Deputy Chiefs
40 Prime Investigators
100 Prime Tactical Operators
50 Data & Surveillance Officers
23 Medical & Psionic Diagnostics Staff
This is the “brain” of the SVPD.
The Shade Captains answer here.
Total: 350 operators
Purpose:
Protect the children of national officials, Aegis scientists, military dynasties, and foreign dignitaries.
3 Evergreen Watch Teams (50 each)
1 Evergreen Shadow Cell (30)
Fireteam Omega (elite 20-person response unit)
100 Perimeter Agents disguised as teachers, janitors, coaches
100 Internal Patrol Officers disguised as “school security”
Entering Evergreen without clearance = equal to storming the White House.
Total: 150 operators
80 Vehicle Pilots (Hover & Sky)
40 Tech Mechanics
20 AI Diagnostic Personnel
10 Crash Retrieval Specialists
They operate:
Sky-WATCH patrol ships
Hover-Panther Interceptors
Silent Crawler Ground Units
All designed for campaign use and future arcs.
Role: Helix Squad Sub-Commander
Personality: Sharp-tongued, brilliant, hates Daemos
Specialty: Limitless suppression tech
Notes: Rhea’s protégé. Might surpass her.
Role: Wraithline Heavy Assault
Personality: Loyal, battle-hungry, reckless
Specialty: Exo-frame breaching
Notes: Survived a direct hit from a Limitless pyro-blast.
Role: Blackdoor Infiltration
Personality: Calm, collected, almost invisible
Specialty: Acoustic cloaking
Notes: Can shadow someone for 12 hours without detection.
Role: Paladin-4 Tactical Lead
Personality: Gentle giant, strict on protocol
Specialty: Shield-projection barriers
Notes: Secretly teaches Evergreen kids self-defense.
Role: Ironspear Recon
Personality: Cynical, sarcastic, brilliant tactician
Specialty: Gang infiltration & Arkos dialect mimicry
Notes: Former 4th Street Avenue Crip turned asset.
Role: Ashwinds Trainee
Personality: Empathetic but ruthless if ordered
Specialty: Sonic crowd-dispersal
Notes: Youngest recruit to ever pass psych conditioning.
SVPD Chief – Platinum badge, vertical tri-wing insignia
Shade Captain – Black badge trimmed in silver
Deputy Chief – Silver badge, double bar insignia
Lieutenant – Matte-grey badge, single bar
Sergeant – Black chevron
Officer – Blue-grey shield
Cadet – Plain grey triangle
Shade Squad members wear no rank markings — only squad crests.
1 Captain
5 Lieutenants
10 Sergeants
64 Elite Operators
Total across all squads: 480
SVPD is 1,200 elite operators, broken into:
Six Shade Squads (480)
Prime Division (220)
Evergreen Security (350)
Motor Corps (150)
Commanded by six Shade Captains, each with a fully detailed squad and purpose.
Officers range from psychological warfare experts to exo-frame bruisers to undercover infiltrators.
Silvervale is the safest—and deadliest—suburb on Nova Prime