The Last Kingdom of Nova Prime
Xratinia is the final bastion of monarchy on Nova Prime — a mineral-rich realm carved into jagged mountains and shadowed forests. Once a land of serene valleys and crystal-clear rivers, its beauty has been torn apart by decades of war with Haven Reach.
The kingdom is both medieval and modern: knights still kneel before the throne, yet their lances fire bursts of plasma, and their swords hum with contained energy. The banners of the Iron Crown still fly, but over cities scarred by artillery and mines drained to fuel the war machine.
The Mountains of Ore: Jagged peaks glitter with exposed veins of iron, titanium, and luminous rare-crystals unique to Xratinia. These veins make the kingdom the richest source of raw material on Nova Prime.
The War-Torn Forests: Vast, ancient trees that once stood as symbols of peace are now pitted with shell craters. Some groves have become ambush grounds where energy bolts flicker through the branches.
The Scarred Plains: Fields once used for farming are now dead zones of trenches, minefields, and rusting war machines.
The Sacred Rivers: Despite the destruction, crystal-clear streams still cut across the land, worshipped as remnants of Xratinia’s purity. Soldiers drink from them before battle for luck.
The Iron Crown: The hereditary monarchy rules without question. The King is supreme warlord and spiritual figure — seen as the land itself made flesh. His word is law, his decrees sacred.
House Miyakoshi: The only noble house. They serve as hereditary generals, treasurers, and governors of the kingdom’s mines. Their wealth and influence are second only to the King himself.
The People: Divided into three castes:
Miners — backbone of the economy, extracting ore and crystal from the mountains.
Soldiers — all able-bodied citizens are conscripted by law, trained as knights, archers, or engineers.
Keepers — caretakers of the forests and rivers, sworn to preserve what remains of Xratinia’s natural beauty.
Honor of Steel and Light: Tradition of knighthood remains strong, but swords are plasma sabers, and bows fire energy bolts. Duels are still fought in tourneys, yet the arenas echo with crackling plasma.
The King’s Oath: Every citizen swears an oath of loyalty to the Iron Crown at age 12, binding them to defend the kingdom with their life.
Songs of the Green Past: Bards sing laments of the forests and valleys that once were. Soldiers march to songs mourning what has been lost, yet swearing vengeance.
Religion: The people revere the Diamond Heart of Heav but worship the King as its chosen vessel on Nova Prime.
The Knight-Legions: Armored in energy-forged plate, wielding plasma sabers and heavy shields that can repel both bullets and spells.
The Arc-Bowmen: Descendants of traditional archers, their bows fire condensed bolts of plasma, capable of piercing armor and igniting forests.
The Iron Guard: Elite warriors of House Miyakoshi, armed with shock-axes and crystal-powered armor.
War Machines: Siege engines shaped like medieval trebuchets, but modified to hurl plasma-charged shells across miles. Enormous tracked “iron beasts” combine tank firepower with knightly banners.
Air Cavalry: Riders mounted on engineered drakes — part biological, part machine — that breathe molten plasma streams.
Mineral Riches: Xratinia’s veins produce the finest war ore and rare-crystals on Nova Prime, vital for weapons and machines.
Forge Cities: Entire cities are built around great foundries where ore is smelted into plasma cores and energy-forged blades.
Trade Collapse: Once, Xratinia traded minerals for art, grain, and luxuries. Now all exports are redirected to fuel the war effort.
The kingdom is on the edge of exhaustion. Its mines run ever deeper, its forests shrink each year, and its people live only for war. Yet the Iron Crown does not bend. To Xratinia, surrender means erasure — and so they fight on, draped in honor, fueled by ore, holding their banner against Haven Reach.
Among Its People: The King is the chosen of Heav, the Iron Crown eternal. Defending the land is a holy act.
Among Enemies: Haven Reach calls them “the Rusted Relics” — stubborn fools clinging to crowns and forests while the world modernizes.
Among Scholars: Xratinia is seen as a tragic anachronism: a kingdom caught between the beauty of the past and the brutality of the future, refusing to die quietly.
⚔️ In short: Xratinia is Camelot with plasma weapons, a monarchy locked in a brutal industrial war, standing as the last ember of feudal tradition on Nova Prime.