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  1. One Piece
  2. Lore

World History Timeline

Reference Guide for Friends & Fables — One Piece Setting


~900–800 Years Ago – The Void Century

(Erased from history; only fragments survive on Poneglyphs)

  • The Ancient Kingdom: A vast, advanced civilization flourishes. Known for its mysterious technology and ideals of freedom.

  • The 20 Kingdoms’ Alliance: Fearful of the Ancient Kingdom’s power, twenty rulers unite in war.

  • Fall of the Ancient Kingdom: The alliance wins, wiping the kingdom from memory. History of this era is deliberately erased.

  • Poneglyph Creation: The Kozuki Clan of Wano engraves indestructible stone records of the truth, scattering them across the world.

  • Joy Boy’s Promise: An individual named Joy Boy attempts an agreement with the mermaid princess of Fish-Man Island, connected to the Noah ship and the Sea Kings. He fails to fulfill it, leaving behind an apology Poneglyph.

🔹 DM Hooks: The Void Century can be the backbone of a campaign arc — uncovering fragments of history through Poneglyphs, ruins, or ancient weapons.


~800 Years Ago – The Birth of the World Government

  • The Alliance Triumphs: The 20 allied kingdoms establish a unified rule.

  • Mary Geoise Built: The Celestial Capital rises on the Red Line, symbolizing dominance.

  • The Celestial Dragons: Families of the original kings are elevated as “World Nobles,” living in luxury while ruling from above.

  • The Empty Throne: A symbolic seat created to show equality among kings — in truth, controlled by the secret sovereign Imu.

  • The Three Ancient Weapons (Poseidon, Pluton, Uranus) are tied to this era, with the Government beginning efforts to suppress or control them.

🔹 DM Hooks: Encounters with Celestial Dragons can escalate bounties and bring Admirals into play instantly. Secrets of the Empty Throne and Imu can serve as endgame revelations.


~400–100 Years Ago – The “Hidden Centuries”

(Sparse details; heavily censored in records)

  • Rise of Cipher Pol: The World Government develops secret police (CP0–CP9), specializing in assassination, intelligence, and propaganda.

  • Suppression of History: Scholars, explorers, and archaeologists who search too deeply are silenced.

  • Wano Isolation: The Kozuki-led nation closes its borders to protect the Poneglyph makers and their knowledge.

  • Fish-Man Island’s Role: The royal family agrees to guard a Poneglyph, continuing Joy Boy’s legacy.

  • Weapons of Mass Power: Blueprints and knowledge of the Ancient Weapons begin to circulate, leading to covert hunts and wars.

🔹 DM Hooks: Cipher Pol agents make excellent recurring villains. Isolated nations (like Wano) offer story arcs of discovery and forbidden alliances.


~100 Years Ago – Oharan Resistance

  • Scholars of Ohara: A community of archaeologists study the Poneglyphs, seeking the truth of the Void Century.

  • The Ohara Incident: The World Government executes a Buster Call, erasing the island for “forbidden research.”

  • Survivors: A handful, like Nico Robin, escape. Their survival ensures fragments of history remain alive.

🔹 DM Hooks: Player characters may find forgotten Oharan texts, meet secret disciples, or stumble into surviving fragments of the island’s archives.


~60 Years Ago – Pirate Age Seeds

  • Rocks D. Xebec rises, forming the Rocks Pirates — a crew of monstrous individuals including future Yonko.

  • God Valley Incident: Rocks is defeated by Gol D. Roger and Monkey D. Garp. The island itself mysteriously vanishes from maps.

  • Yonko Foundations: Whitebeard, Kaido, and Big Mom rise from Rocks’ defeat to carve their own empires.

  • Celestial Dragon Trauma: This battle cements their paranoia, leading to even greater Marine militarization.

🔹 DM Hooks: Rocks Pirates’ remnants or hidden treasures can be woven into modern-day campaigns.


~50–40 Years Ago – Roger’s Age Begins

  • Gol D. Roger sets sail, carving a path across the Grand Line.

  • Clash with Shiki the Golden Lion: Establishes Roger as a peer to the strongest pirates alive.

  • Discovery of Laugh Tale: Roger’s crew reaches the end of the Grand Line, uncovering the “One Piece” and the truth of history.

  • The Great Secret: Roger laughs at the revelation, dubbing the final island “Laugh Tale.”

🔹 DM Hooks: NPCs who served under Roger (or opposed him) can appear as old legends with knowledge or grudges.


~24 Years Ago – Dawn of the Great Pirate Era

  • Roger’s Execution: In Loguetown, Roger declares that his treasure — the One Piece — is real.

  • The Great Pirate Era Begins: Tens of thousands take to the seas in pursuit of the treasure.

  • Marine Strain: The World Government strengthens the Marine forces, introducing the Warlord system to balance the Yonko threat.

🔹 DM Hooks: The current age your campaign is in. Rival pirates, Marines, Warlords, and revolutionaries are all active.


Present Day Timeline (Campaign Starting Point)

  • The Yonko: Four Emperors dominate the New World, serving as the greatest pirate powers.

  • The Marines: Led by Fleet Admiral Sengoku (later Akainu depending on era), wield Admirals as ultimate weapons.

  • The Warlords: A balancing act of seven government-sponsored pirates, both allies and liabilities.

  • The Revolutionary Army: Monkey D. Dragon gathers strength, aiming to topple the World Government.

  • The Players: Their actions may reshape the seas — or uncover truths lost since the Void Century.