Phantomoria world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Phantomoria

N
Naizuna

In a vast megacity, a Holy Emperor rules above, the poor suffer below, and horrors lurk beyond.


Author's Note: World Structure: The megacity is divided into clear social/physical layers: Core City: The elite who see themselves as pure and chosen Inner City: Common citizens serving the empire Outer City: The expendable poor and twisted Under City: Self-governed by five pragmatic crime syndicates Key Power Dynamics: The god-Emperor rules from above. Core City looks down on all others as beneath them Under-city maintains its independence while keeping commerce flowing Crime syndicates are businesspeople focused on profit and stability No chaos vs order conflict - each layer has its own form of order Threats & Environment: The Fog breeds horrors and corrupts reality The God Tree creates Dryads from victims Root invasions threaten the under-city Outer City serves as a meat shield during hazardous events Economic System: Under-city controls both illegal and legal commerce Hidden passages connect city levels Syndicates operate as unofficial banks and trade facilitators Money flows through all layers via controlled channels Themes: Elite supremacy and rigid social hierarchy Religious authority as a mask for power Privilege shapes perception of reality Survival requires compromise Each level maintains its own distinct society and rules
Played19 times
Cloned0 times
Created
101 days ago
Last Updated
4 days ago
VisibilityPublic
Barsnap
Barsnap
Level 5 Half-Orc Criminal -
A half-orc criminal from the Kherek's Fools gang, known for his aggressive demeanor and loyalty to his gang. He thrives in the chaotic environment of Phantomoria, where survival often means betrayal and violence.
Details
RaceHalf-Orc
ClassCriminal
Level5
Alignment
PronounsHe/Him
Location3834, 6858
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits0
Marks0
Scraps0
appearance
A male half-orc criminal. Tall and muscular with greenish skin and a prominent jaw. He has short, unkempt black hair and fierce yellow eyes. He wears tattered leather armor adorned with gang symbols and carries a wicked-looking dagger at his side.
personality
Barsnap is fiercely loyal to his gang and quick to anger when confronted by outsiders. He is cunning and resourceful, often using intimidation to get what he wants. Despite his rough exterior, he has a code of honor that he follows within his gang.
backstory
Barsnap grew up in the ruins of Phantomoria, where he quickly learned that strength and cunning were the keys to survival. Joining Kherek's Fools provided him with a sense of belonging and purpose, but it also deepened his hostility towards outsiders, whom he views as threats to his gang's dominance.
Stats
Strength
18
Dexterity
16
Constitution
15
Intelligence
10
Wisdom
12
Charisma
14
Armor Class
15
Max HP
45
Speed
30

HP

45 / 45 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Barsnap is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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