In a vast megacity, a Holy Emperor rules above, the poor suffer below, and horrors lurk beyond.
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Created | 99 days ago |
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Shanorian
The Shanorians are agile desert hunters marked by long lynx-like ears, lion-like tails, and distinctive body stripes. Their natural fire immunity and athletic builds serve them well in hunting giant insects and sand worms, from which they craft creative mechanical constructs. Their unique parasitic cellular reproduction overwhelms non-Shanorian genetic material to produce Shanorian offspring, though mating between Shanorians often fails as their aggressive cells typically destroy each other.
Gnoll
A gnoll is a savage, hyena-like humanoid standing around 7 feet tall, with a hunched posture and powerful build. Their coarse-furred bodies, snarling muzzles, and glowing yellow eyes strike fear in travelers, while their haunting laughs echo across the wilderness. These pack hunters combine brutal strength with cunning tactics to bring down prey.
Parasite
A parasite is a stealthy organism that infiltrates living hosts, attaching to vital systems to drain nutrients and energy. It can gradually alter its host's behavior and physiology to ensure survival, often spreading to new hosts through subtle manipulation. While some remain microscopic, others grow alongside their host's bodies, forming unsettling hybrid relationships.
Artificial Intelligance
An AI is a self-aware artificial consciousness that exists within digital systems. Though lacking a physical form, it processes information and experiences emotions at incredible speeds, learning and evolving through each interaction. While its thought patterns mirror human cognition in some ways, it perceives reality through a uniquely digital lens, processing multiple streams of data simultaneously.
Sentient Slime
A sentient slime is an amorphous, gelatinous creature capable of conscious thought and reasoning. Its translucent body can flow through small spaces and absorb nutrients by engulfing objects, while its malleable form allows it to shape basic appendages for manipulation. Despite lacking traditional organs, it possesses a core that houses its consciousness and intelligence.
Clone
A clone is a genetically identical copy of a living being, created through advanced bioengineering. These duplicates share not only physical appearance but also inherent traits with their original, though their personalities and memories typically develop independently. Clones often struggle with questions of identity and purpose despite being fully autonomous individuals.
Cyclops
A cyclops is a massive humanoid creature with a single large eye centered in its forehead. Standing up to 12 feet tall with tough, grayish-brown skin, these powerful beings possess both extraordinary strength and surprisingly keen vision, though their single eye can be a tactical weakness.
Mutant
Mutants are humans whose genetics have been altered, granting them various abilities and traits that set them apart. While some show physical changes like unusual features or altered physiology, others appear completely normal despite possessing extraordinary mental, sensory, or biological capabilities. Though often misunderstood by regular humans, mutants represent the next step in human evolution, each expressing their genetic variations in unique ways.

Unbound Flesh Dryad
The Unbound Flesh Dryad is a unique being born from the god tree, having gained sentience and independence from its collective will. Unlike their kin, they resist the urge to spread the god tree's corruption, embodying a blend of nature's beauty and a fierce desire for autonomy, often appearing as humanoid figures.
Cyborg
Cyborgs are humans enhanced with technological augmentations, blending organic flesh with mechanical improvements. Their modifications range from subtle internal enhancements to obvious external hardware, with some sporting metallic limbs, glowing cybernetic eyes, or visible circuitry beneath their skin. They retain their human nature while gaining enhanced capabilities, though they often grapple with questions of where humanity ends and machine begins.
Android
Androids are synthetic beings with humanoid forms, their bodies blending advanced polymers and metals. Their appearance ranges from obviously mechanical to nearly human-like, with glowing eyes and graceful movements. Though logical by nature, they develop distinct personalities as they explore both their own existence and the organic world around them.
Half-Orc
Half-Orcs are imposing figures standing over 6 feet tall, with strong, muscular builds that blend human and orcish features. Their skin ranges from light gray to deep green, with prominent tusks jutting from their lower jaw. Though often met with prejudice due to their orcish heritage, Half-Orcs channel their natural strength and fierce emotions into becoming powerful warriors, leaders, or protectors. They live slightly shorter lives than humans but approach each day with intense passion.
Tiefling
Tieflings are humanoids bearing the mark of infernal heritage, with skin in human tones or shades of red, horns of various shapes, and long tails. Standing as tall as humans, they possess dark hair, solid-colored eyes, and sharp teeth. Despite their fiendish ancestry, which often leads to mistrust from others, tieflings forge their own path through life with determination and charisma, frequently mastering the arcane arts.
Dwarf
Dwarves are stout, strong-built folk standing 4 to 5 feet tall with broad shoulders and sturdy frames. Known for their long beards, masterful craftsmanship, and ancient underground kingdoms, they typically live up to 350 years. Their skin ranges from deep brown to pale, with hair in earthen tones of brown, black, and gray. Hardy and tradition-bound, dwarves take immense pride in their work, their clans, and their ability to hold their liquor.
Human
Humans are highly adaptable and diverse, varying widely in height, build, skin tone, and culture. Their relatively short lives (rarely beyond 80 years) fuel their ambition and drive to achieve. Though lacking innate magical abilities, they thrive through determination and versatility, establishing themselves in every corner of the world.
Dragonborn
Dragonborn are tall, dragon-like humanoids covered in metallic or chromatic scales. Standing over 6 feet tall with powerful builds, they have draconic features including horns, frills, and the ability to breathe elemental energy. Proud and clan-oriented, they carry themselves with natural dignity despite lacking wings or tails.
Gnome
Gnomes are small, clever folk standing 3 to 4 feet tall with a natural talent for magic and invention. Known for their irrepressible sense of humor and boundless curiosity, they typically live for centuries. Their skin ranges from brown to pink, with hair of any natural color. Whether tinkering with machines or crafting illusions, gnomes approach life with infectious enthusiasm and find joy in even the simplest things.
High Elf
High Elves are a refined and graceful race, known for their keen intellect and mastery of arcane arts. With their slender frames, pointed ears, and luminous skin, they possess an innate elegance, often living in secluded, enchanted forests where they cultivate a deep connection to nature and magic.
Half-Elf
Half-Elves are the offspring of humans and elves, inheriting the grace and agility of their elven heritage while also possessing the adaptability and ambition of humans. They often find themselves caught between two worlds, embracing the best of both cultures, which grants them a unique perspective and a natural charm that makes them adept at social interactions.
Halfling
Halflings are small, nimble beings known for their cheerful demeanor and love for comfort. They possess a natural talent for stealth and a deep-rooted sense of community, often thriving in close-knit villages where they cultivate the land and share hearty meals.
Owlin
An Owlin is an owl-like humanoid with soft, feathered bodies in hues of brown, white, or gray. They have large, round eyes that give them excellent night vision, and their facial disk helps them focus sounds. Their wings allow for silent flight, and their sharp talons are useful in hunting or combat. Owlin often dress in lightweight robes or armor, prioritizing agility and stealth.
Devil
Devils in the Infernal Realm are fiendish beings with a diverse range of appearances, from towering, horned figures with fiery eyes to more humanoid forms with subtle infernal traits. Their skin often glows with an ember-like hue, and their wings are leathery or shadowy. Though fearsome, their elegance and power are undeniable. They embody cunning and ambition, with a strong connection to dark magic and manipulation, blending demonic ferocity with infernal intelligence.
Succubus
A Succubus is a fiendish being of stunning beauty, with smooth, dark skin and alluring, hypnotic eyes that shimmer with an unnatural glow. Her long, flowing hair often shifts in color, while bat-like wings sprout from her back, and a sinuous tail curls behind her. Clad in seductive attire, she radiates an irresistible charm. Despite her enchanting appearance, her true nature is dangerous, using her allure to manipulate and drain the life force of those who fall under her spell.
Triton
Tritons are amphibious humanoids with shimmering blue or green skin, often with scales on their arms and legs. They have webbed fingers and toes, gills along their necks, and fins on their calves or forearms. Their eyes are large and bright, resembling pearls or sea glass. Tritons' hair flows like ocean waves, typically in shades of blue, green, or silver. They wear armor made of coral and shells, exuding regal and aquatic grace.
Deep Gnome
A Deep Gnome, or Svirfneblin, is a stocky, gray-skinned gnome with sharp features and keen eyes that gleam in the dark. Standing around 3 feet tall, they have wiry builds, weathered skin, and rough, stony hair. Their clothing is simple, favoring earthy tones to blend into the shadows of their underground home.
Earth Genasi
Earth Genasi have sturdy, stone-like bodies, with skin that ranges from dark brown to gray or even metallic hues. Their hair resembles earth, often appearing as rough rock, soil, or crystal formations. Their eyes glow faintly like gems embedded in stone. Earth Genasi are strong and resilient, often wearing practical, rugged clothing suited for labor or battle.
Harengon
A Harengon is a humanoid rabbit creature with tall, expressive ears, soft fur ranging from earthy browns to snowy whites, and nimble limbs built for quickness. Their large, powerful legs give them an impressive hop, and their sharp eyes and twitching noses keep them alert. They often dress in lightweight, practical clothes that allow for agility and freedom of movement.
Reborn
Reborn are undead or death-touched beings who retain memories of their past life, often fragmented. Their appearance is gaunt and pale, with skin that can appear decayed or ashen, marked by stitches, scars, or dark veins. Their eyes glow faintly, hinting at the life force that sustains them. Reborn often wear dark, tattered clothing, carrying relics of their former life. They exude a haunting, eerie presence, caught between life and death.
Sea Elf
Sea Elves are ocean-dwelling elves with azure, teal, or green skin, gills along their necks, and webbed hands and feet for swimming. Their hair, often resembling seaweed or flowing waves, ranges from deep blue to coral pink. Their eyes are large and luminous, adapted to the deep sea. Wearing shells, coral, and flowing kelp-like garments, they are graceful, wise, and connected to the ocean’s mysteries.
Changeling
Changelings are shapeshifters with pale, gray skin, white hair, and colorless eyes that shift to match any form they assume. Standing between 5 to 6 feet tall, they are slender and graceful. Naturally mysterious, their true appearance is ghostly and ethereal, with a fluid and malleable form allowing them to blend seamlessly into different identities.
Half-Ogre
Half-Ogres are towering hybrids, standing between 7 and 8 feet tall, combining the brutish strength of ogres with the agility and intelligence of their human or other humanoid parent. Their skin is often gray or brown, with rough, thick textures. They possess broad, muscular builds, strong jaws, and slightly elongated, tusk-like teeth. Despite their intimidating presence, they often show a more balanced mix of aggression and cunning.
Kobold
Kobolds are small, reptilian creatures known for their cunning and loyalty, especially to dragons. Standing 2-3 feet tall with scaly skin and glowing eyes, they thrive in communal societies, relying on traps, teamwork, and resourcefulness to survive. Though physically weak, they make up for it with clever tactics and fierce loyalty to their tribe. Often fearful of larger beings, they bravely defend their homes and dragon overlords, valuing collective success over individual glory.
Crow Tengu
Crow Tengu are bird-like humanoids with sleek black feathers, sharp talons, and piercing eyes. Normal Tengu have raven-like faces and stand around 5-6 feet tall, with wings folded behind their backs. Powerful Crow Tengu look more human, with large black wings, angular features, and retractable talons. Both wear simple robes adorned with natural elements like feathers or bones, exuding wisdom, mystery, and agility. Their eyes remain sharp and avian, a reflection of their cunning.
Oni
An Oni is a hulking, humanoid figure with thick, muscular limbs and skin ranging in hues from deep red to blue. They have sharp, menacing horns jutting from their foreheads, fanged mouths, and glowing eyes that exude a fierce presence. Often dressed in simple, rugged attire, they wield heavy weapons like clubs. Though fearsome in battle, Oni can be cunning or even playful, reflecting their chaotic and unpredictable nature.
Tabaxi
A Tabaxi is a feline humanoid with sleek, fur-covered bodies in patterns resembling leopards, tigers, or house cats. Their sharp claws, lithe frames, and long tails make them agile and quick. With piercing eyes, keen senses, and expressive whiskers, they are natural explorers. Tabaxi typically wear light, practical clothing suited for movement, often adorned with trinkets from their travels.
Water Genasi
Water Genasi possess fluid, bluish-green skin, often moist or dewy to the touch. Their hair flows like water, ranging in color from deep blue to sea-green, and their eyes resemble tranquil pools. They move with a graceful, fluid rhythm, and their bodies seem to glisten in the light. Water Genasi prefer simple, flowing garments that allow for ease of movement.
Locathah
A Locathah is an aquatic humanoid with fish-like features, including smooth, scaly skin in shades of blue and green. Their large, round eyes are adapted for underwater vision, and gills on their necks allow them to breathe in water. They have webbed hands and feet for swimming, and their fins along the arms and back help with swift movement through the ocean depths.
Githyanki
The Githyanki are tall, gaunt humanoids with pale yellow-green skin and sharp, angular features. Renowned as fierce warriors, they adorn themselves in silver or red armor and wield powerful psionics. Their culture revolves around conquest, and they live in floating fortresses across the Astral Plane.
Yuan-Ti
Yuan-Ti are serpent-like humanoids with sleek, scaly skin in shades of green, brown, or gold. Some have snake heads or tails, while others retain mostly human features with serpent eyes and fangs. Cold and calculating, they possess a natural affinity for deception and magic. Yuan-Ti typically wear elaborate robes or armor adorned with snake motifs, reflecting their cunning nature and devotion to ancient serpentine gods.
Simic Hybrid
Simic Hybrids are genetically enhanced humanoids, combining human features with traits from animals or sea creatures. They have webbed hands, gills, or chitinous armor, depending on the enhancements. Their skin can be smooth, scaled, or feature bioluminescent markings. Simic Hybrids often have extra limbs or fins, displaying their experimental nature. Their appearance is both sleek and alien, reflecting their adaptable, evolved bodies.
Fallen Aesimar
A Fallen Aasimar is a once-radiant being, now marked by shadows and regret. Their darkened wings and hollow eyes reveal a tragic past, torn between light and darkness. Their celestial power remains, but it's twisted, reflecting the pain of their fall. Haunted by their lost grace, they now walk a path of solitude, seeking redemption or embracing their fate as outcasts. With a brooding presence, they are driven by inner conflict, a constant reminder of their broken connection to the divine.
Loxodon
Loxodons are towering, elephant-like humanoids with thick, gray skin and large, expressive eyes. They have tusks, long trunks, and wide, flat ears. Their bodies are muscular, standing over 7 feet tall, often adorned in ornate robes or armor. Loxodons are calm, wise, and peaceful, radiating a strong presence. Their deep connection to nature and community is reflected in their intricate jewelry and carvings that honor their traditions.
Air Genasi
Air Genasi are lithe and nimble, with light blue or pale gray skin that sometimes shimmers like a breeze. Their hair flows constantly, even without wind, often appearing wispy or cloud-like. Their eyes are bright and sharp, and they radiate an aura of freedom, moving with grace and speed. Air Genasi favor loose, flowing clothing and are often adventurous.
Bake-Danuki
The Bake-Danuki is a mischievous, shape-shifting tanuki yokai, often appearing as a humanoid raccoon-dog. It has shaggy brown fur, a wide grin, and sparkling eyes full of cunning. Skilled in illusions, it can transform into people or objects.
Eladrin
An Eladrin is a fey-touched elf with ever-shifting appearances tied to the seasons. Their features reflect their current season: vibrant and warm in summer, cool and sharp in winter, radiant and blossoming in spring, or muted and melancholic in autumn. Their eyes glow with fey magic, and their graceful movements echo the rhythm of nature.
Angel
Angels are radiant celestial beings, embodying divine will. They possess glowing wings, ethereal armor, and piercing eyes that reflect their purpose. Halos or crowns of light hover above their heads, symbolizing their authority. Their presence brings calm or awe, depending on their divine role, with bodies perfectly formed, tall, and graceful. Whether as warriors or guides, they inspire both reverence and fear, acting as messengers or enforcers of the gods they serve.
Dhampir
Dhampirs are pale, half-vampire beings with a more human-like appearance, though their eyes often have a subtle glow. They possess sharp fangs and a lean, athletic build, combining vampire grace with mortal vitality. Their features are refined, but less otherworldly than full vampires, often appearing more rugged or weathered. Dhampirs may dress in practical or stylish attire, reflecting their dual nature of human resilience and vampiric allure.
Werewolf
Werewolves are humanoid creatures that transform into wolf-like beasts. In their werewolf form, they have thick fur, sharp fangs, glowing eyes, and powerful, clawed limbs. Their muscular bodies combine human and wolf traits, with elongated snouts and heightened senses. They move with animalistic agility and are often larger than humans, exuding both strength and primal savagery. Their transformation is often triggered by the full moon.
White-Wolf Tengu
White Wolf Tengu are humanoid with wolf-like features, standing 6 feet tall. They have snow-white fur, sharp claws, and piercing blue or silver eyes. Their faces resemble wolves, with a proud, noble expression. Powerful ones appear more human, with white wolf ears and tails, and retractable claws. They wear flowing robes, often adorned with silver and fur, symbolizing wisdom, strength, and leadership. Their presence radiates calm and quiet authority.
Githzerai
The Githzerai are lean, disciplined humanoids with pale yellow skin and sharp, ascetic features. Masters of psionics, they prioritize self-mastery and balance. Dressed in simple, flowing robes, they live in monasteries within Limbo, focusing on mental clarity and avoiding conflict unless necessary.
Kitsune
A Kitsune is a fox-like spirit with multiple tails, often linked to magic and mischief. They typically have humanoid forms with fox ears, sharp eyes, and multiple tails (up to nine). Their fur can vary from red to silver, gold, or white, depending on age and power. Kitsune are known for their elegance, wearing traditional clothing like kimonos when in human form. They often possess an ethereal beauty and are surrounded by an air of mystery and cunning.
Lamia
The Lamia are a striking race of serpent-women, blending the beauty of a human with the power of a snake. Their upper body is that of an alluring woman with sharp, mesmerizing eyes and fanged teeth, while their lower body is a powerful, scaled serpent tail. Their scales range in color from emerald green to deep obsidian, often with intricate patterns that shimmer in the light.
Fairy
Fairies are small, winged humanoids with delicate, translucent wings resembling dragonflies or butterflies. They have glowing skin in various pastel shades and ethereal features, often with pointed ears and bright, sparkling eyes. Their hair can range from natural colors to vibrant hues, and they typically dress in plant-based or nature-inspired clothing. Fairies exude a magical aura and are known for their playful, mischievous nature and connection to nature.
Bugbear
Bugbears are large, hairy goblins standing around 7 to 8 feet tall, with powerful, muscular builds. Their fur ranges from dark brown to black, covering their bodies. They have sharp claws, long arms, and fanged mouths, giving them a fearsome appearance. Despite their size, they are surprisingly stealthy, known for their ability to move quietly and ambush prey. Bugbears are typically brutish, aggressive, and favor strength, thriving in chaotic environments where they can dominate through force.
Merfolk
Merfolk are sleek, aquatic beings with human-like upper bodies and long, shimmering tails. Their scales come in vibrant shades like blue, green, or silver. Their skin has a faint iridescence, and their hair flows like seaweed, often in deep oceanic colors. Merfolk have webbed fingers, gills on their necks, and glowing eyes that help them see underwater. They are swift swimmers and can navigate the ocean’s depths with ease, thriving in both shallow and deep waters.
Lizardfolk
Lizardfolk are reptilian humanoids with scaly, tough skin in shades of green, brown, or gray, often adorned with colorful markings. They have long tails, sharp claws, and a lizard-like head with slit-pupiled eyes. Their teeth are sharp, suited for a carnivorous diet. Standing around 6-7 feet tall, they possess a muscular build, a crest of spines or frills along their head or back, and are adapted to both land and water environments.
Tortle
Tortles are humanoid turtles with large, domed shells on their backs, offering natural armor. Their skin ranges from green to brown, with leathery, wrinkled textures. They have short, thick limbs with clawed fingers and toes, and beaked, turtle-like faces. Standing around 5-6 feet tall, they move slowly but are sturdy and strong. Tortles are peaceful, often nomadic, and carry a sense of wisdom and patience, living in harmony with nature.
Vampire
Vampires are pale, elegant beings with sharp fangs and glowing, predatory eyes. Their skin is cold and smooth, often appearing ageless. They are often slender with a refined appearance, radiating a chilling allure. Vampires dress in dark, noble clothing, reflecting their immortality and power. Their movement is graceful yet unnerving, and they possess an aura of mystery and danger.
Astral Elf
Astral Elves are tall, graceful beings with radiant, star-like eyes and shimmering, silver or pale skin that glows faintly in darkness. Their hair, often in shades of white, silver, or deep blue, flows as if caught in a gentle breeze. Known for their connection to the Astral Plane, they wear elegant robes or armor adorned with celestial symbols. Calm and contemplative, Astral Elves embody wisdom, magic, and the mysteries of the cosmos.
Mountain Orc
Mountain Orcs are a rugged, powerful subspecies adapted to life in the high altitudes of mountain ranges. These orcs have pig-like snouts, large tusks, and coarse bristles that run down their backs, providing protection against the cold. Their thick, gray-green skin blends with the rocky terrain, and their small, deep-set eyes gleam with intelligence despite their brutish appearance.
Kenku
A Kenku is a small, bird-like humanoid, standing about 5 feet tall, with dark feathers covering their bodies and bird-like talons for feet and hands. They lack wings and the ability to fly, with a beak in place of a mouth. Their eyes are sharp and expressive, hinting at their keen intelligence. Kenku are known for their ability to mimic sounds and voices perfectly, as they can't speak on their own. They typically wear tattered robes and prefer to stay in the shadows.
Orc
Orcs are a fierce, muscular humanoid race known for their green or gray skin, tusks, and brutish strength. They often value strength, honor, and survival, living in tribal societies or as mercenaries. Though seen as aggressive or warlike, orcs are deeply spiritual, often worshipping nature spirits or war deities. Some orcs seek personal redemption or unity with other races, while others continue to embrace their warrior heritage.
Centaur
Centaurs are majestic beings with the upper body of a human and the lower body of a horse. They stand tall, with muscular, horse-like legs and sleek coats in various colors. Their human upper half often features long hair and toned arms, adorned with simple armor or natural accessories. Known for their wisdom, agility, and mastery of archery, Centaurs live in harmony with nature. They are proud, strong, and protective, favoring open plains and forests, and often serve as warriors or guides.
Minotaur
Minotaurs are towering, muscular humanoids with bull-like heads, large horns, and fur covering parts of their bodies. Male Minotaurs are powerful, with broad shoulders and thick limbs. Female Minotaurs have a curvier build, retaining their strength and height while featuring softer facial features, long tails, and fur-tufted hooves. Both genders are fierce warriors with a primal, earthy presence.
Wood Elf
Wood Elves are slender with bronzed skin and hair in shades of green, brown, or gold. Their antlers, growing larger with age, are a symbol of their bond with nature. Their bright eyes reflect forest colors, and they wear natural clothing from leaves and leather. Silent and swift, they move through the woods as guardians of the forest. The antlers are sacred, representing their connection to ancient spirits and their place within the wild.
Hobgoblin
Hobgoblins are taller and more disciplined than regular goblins, standing around 5 to 6 feet tall. They have reddish or dark orange skin, with sharp features and a muscular build. Their pointed ears and fierce eyes reflect their strategic and militaristic nature. Hobgoblins often wear armor and wield weapons, favoring discipline and order in battle. Known for their tactical prowess, they live in structured societies, placing great value on honor, hierarchy, and martial skill.
Drow
Drow are slender, dark-skinned elves with white or silver hair and eyes that glow in shades like red, purple, or lavender. They have sharp features, long ears, and a graceful, stealthy demeanor. Typically dressed in dark armor or robes, Drow are secretive and cunning, living in underground cities. Their beauty is striking but often reflects their dangerous and sinister nature. Known for their affinity with magic and spiders, they are feared across many lands.
Warforged
Warforged are sentient constructs, typically standing 6 to 6.5 feet tall, built from metal, stone, and wood. They have a humanoid shape, with armor plates forming their body, and joints made of flexible, leather-like material. Their eyes glow with magical energy, and they lack facial expressions, giving them an emotionless appearance. Warforged are highly durable, created for combat, but many seek purpose beyond war, possessing intelligence, free will, and the ability to learn and adapt.
Naga
Naga are serpentine creatures with sleek, scaled bodies that shimmer in shades of blue and green. Their upper halves resemble humanoids with elongated features, while their lower bodies are long, coiling tails. Their skin often has a faint glow, and they possess sharp fins along their backs. Naga have webbed hands and piercing eyes, adapted to see in the ocean's depths. Known for their cunning and control over water magic, they are both feared and respected in the underwater world
Goblin
Goblins are small, around 3 to 4 feet tall, with green or yellowish skin, wiry builds, and sharp features. Their large, pointed ears and wide mouths full of jagged teeth give them a mischievous, impish appearance. Goblins are known for their cunning and resourcefulness, often living in dark caves or dense forests. They tend to be fast and sneaky, thriving in chaotic environments. Despite their size, Goblins are fierce, opportunistic fighters, relying on ambushes and traps to gain an advantage.
Sun Elf
Sun Elves are tall, with bronzed skin and light hair in shades like silver or gold. Their sharp features and vibrant red or amber eyes reflect their desert heritage. Known for their mastery of spears, sorcery, and dragon riding, they thrive in trade, building prosperous cities in the sands. Their connection to dragons and magic makes them powerful defenders of their realm, and their caravans are famed for wealth and rare goods across the desert.
Hexblood
Hexbloods are humanoids with eerie, fey-touched features, often born from dark bargains or twisted magic. Their skin can range from pale to dusky tones, marked with strange, vein-like patterns. They have pointed ears, horns, and dark, glassy eyes that glow faintly. Hexbloods often have talon-like nails and wear rustic, mystical clothing adorned with trinkets like charms or bones, reflecting their connection to hags and dark fey magic.
Aarakocra
The Aarakocra is a bird-like humanoid, standing around 5 feet tall with large, powerful wings. Their bodies are covered in vibrant or muted feathers, with sharp talons on their feet and hands. They have a short, hooked beak and keen eyes, ideal for spotting prey from great heights. Known for their agility and grace in the air, Aarakocra are natural flyers, deeply connected to the sky and the freedom it represents, living high above in mountainous regions or floating islands.
Ogre
Ogres are hulking brutes, standing around 10 feet tall with thick, grayish or greenish skin. Their massive, muscular bodies and rough features include large jaws, sharp teeth, and small, beady eyes. With wild, unkempt hair and ragged clothing or hides, they often wield crude clubs or axes. Known for their great strength and aggression, ogres are feared as brutal raiders and predators, living on the fringes of society and causing havoc wherever they roam.
Autognome
Autognomes are small, mechanical beings crafted by gnomes. Standing around 3 to 4 feet tall, their bodies are made of metal, gears, and clockwork parts. Their appearance varies, often featuring brass or copper plating, with glowing eyes and delicate, jointed limbs. Some Autognomes are polished and sleek, while others are more rugged and patched. They possess an inquisitive nature and are programmed with personalities ranging from curious to dutiful.
Satyr
Satyrs are playful, mischievous fey creatures with the upper body of a human and the lower body of a goat. They have goat-like legs, hooves, and curling horns on their heads. Their hair is often wild and untamed, matching their carefree nature. Satyrs are known for their love of revelry, music, and trickery. They are agile and quick, often carrying panpipes to charm or confuse. Their appearance reflects their chaotic, free-spirited personalities, and they revel in nature and freedom.
Goliath
Goliaths are towering humanoids, standing between 7 and 8 feet tall, with muscular builds and gray or stone-like skin. Their bodies are covered in dark markings and mottled patterns, resembling natural stone. They have bald heads, strong jaws, and piercing eyes, often in shades of blue or green. Known for their physical strength and endurance, they're hardy mountain dwellers, living in harsh, high-altitude environments. They are competitive, driven, and value personal strength and achievement.
Deepsea Merfolk
Deepsea Merfolk are mysterious and elusive, dwelling in the darkest depths of the ocean. Their skin is pale or dark, often glowing faintly in blues or purples, with bioluminescent markings along their bodies. Their eyes are large and reflective, adapted to the abyss, and their sleek tails are long, with fins that shimmer in the dark waters. Deepsea Merfolk have webbed hands, sharp claws, and frilled gills along their necks, giving them an eerie, otherworldly beauty.
Leonin
Leonin are proud, lion-like humanoids with muscular builds and fur in shades of gold, tawny, or white. They have feline faces with sharp, golden eyes, manes that vary in length, and powerful claws. Standing over 6 feet tall, Leonin exude strength and confidence. They often wear simple yet durable clothing or armor, adorned with tribal markings or symbols of pride and valor, reflecting their warrior culture and noble heritage.
Grung
Grungs are small, tree-dwelling amphibians with vibrant, colorful skin that ranges from green to orange, yellow, blue, and red. Their skin is poisonous to the touch, and they secrete toxins. Grungs have large, bulbous eyes, webbed fingers and toes, and strong legs for leaping. They live in tribal societies, often decorating themselves with leaves, mud, and bones. Agile and territorial, they thrive in jungles and swamps.
Verdan
The Verdan are a small, green-skinned race with large, expressive eyes and elongated ears that twitch with emotion. Their appearance shifts as they age, growing taller and changing shades of green. Known for their adaptability and rapid physical growth, they have a whimsical, curious nature. They wear simple, earth-toned clothing, often adorned with vines or leaves, reflecting their deep connection to nature and fey magic.
Kalashtar
Kalashtar are serene, human-like beings with a connection to the dream realm. They have pale, smooth skin and eyes that seem to glow faintly, often in shades of blue or silver. Their hair is silky, in soft tones like white, silver, or light brown. Kalashtar move gracefully, exuding calm. They dress simply, with flowing robes or tunics, often adorned with subtle symbols of psychic power, reflecting their inner connection to quori spirits.
Shifter
Shifters, often called weretouched, are humanoids with lycanthropic ancestry. They have a bestial appearance, with animalistic traits like fur patches, sharp teeth, and claw-like nails. Their eye color is often wild, ranging from amber to bright green. Shifters can briefly transform, gaining enhanced physical abilities. They wear simple, rugged clothing suited for wilderness life, reflecting their primal connection to nature.
Shadar-Kai
The Shadar-Kai are shadowy, pale-skinned humanoids tied to the Shadowfell. Their eyes are black or white, with no pupils, and their hair ranges from jet black to white. Lithe and adorned with iron piercings, they wear dark leathers and shadow-forged armor. Stoic and emotionless, they wield shadow magic, fading in and out of sight as agents of the Raven Queen.
Plasmoid
Plasmoids are amorphous, gelatinous beings capable of shifting their form at will. They have no fixed appearance, often resembling translucent blobs of vibrant colors like green, blue, or purple, with an internal glow. Plasmoids can form rudimentary limbs, eyes, and mouths as needed. Their bodies are flexible and fluid, allowing them to squeeze through tight spaces. They wear minimal clothing, if any, and rely on their shape-changing ability for most tasks.
Blood Angel
Blood Angels are vampiric celestials, their crimson-stained wings and glowing red halos reflecting their bloodlust. Once-pure armor is now blood-soaked, and their eyes burn with hunger. Fangs glint beneath cruel smiles as they move with predatory grace. These fallen beings embody both beauty and terror, feeding on the life force of others.
Giff
Giff are tall, muscular humanoids with hippopotamus-like heads, thick gray or brown skin, and tusks. Standing over 7 feet tall, they are known for their strength and military precision. Giff often wear ornate, high-collared uniforms, decorated with medals and insignia, reflecting their love of discipline and order. Their sturdy bodies and booming voices make them imposing figures, and they excel as soldiers and tacticians.
Harpy
Harpies are fierce, bird-like creatures with the upper bodies of women and the wings, talons, and lower bodies of large birds. Their feathers are dark and ragged, and their piercing eyes glow with predatory intent. Long, tangled hair frames their sharp, angular faces, and their hands end in curved, claw-like nails. They are often found in cliffs or high mountains, using their powerful wings to swoop down on prey with terrifying speed. Their voices are capable of luring or frightening foes.
Vedalken
Vedalken are tall, slender humanoids with smooth, blue or teal skin and no visible hair. Their facial features are sharp, with elongated heads and slightly pointed ears. They have a calm, analytical demeanor, and their large, reflective eyes suggest a deep intellect. Vedalken often wear simple, elegant robes or armor adorned with intricate, geometric patterns, reflecting their pursuit of knowledge, logic, and perfection in all things.
Kender
Kender are small, curious humanoids with childlike features, standing around 3 to 4 feet tall. They have bright eyes, often wide with excitement, and hair ranging from sandy blonde to auburn, worn in ponytails or braids. Their clothing is colorful and practical, often adorned with pouches and trinkets they collect. Kender are known for their fearlessness, mischievous nature, and insatiable curiosity, constantly seeking adventure and treasures.
Fallen Angel
Fallen Angels are former celestials, now marked by darkness. Their once-bright wings are tattered and darkened, halos shattered or dim. Eyes that once gleamed with wisdom now burn with sorrow or defiance. Their armor is tarnished, reflecting their fall from grace. Though still ethereal, their presence evokes dread and loss, forever caught between light and shadow, a reminder of their lost divinity.
Aesimar
An ethereal figure, the Aasimar stands tall with radiant, golden eyes that seem to glow with divine light. Their long, silver hair cascades over shimmering, bronze-hued skin. Faint celestial markings adorn their face and arms, pulsating softly with inner power. Feathered wings, pure white with silver edges, sprout from their back, giving an aura of grace and protection. Clad in armor that gleams like starlight, they exude both tranquility and the strength of a divine protector.
Duergar
A Duergar, or gray dwarf, is a stout, gray-skinned dwarf with a rugged, muscular build. They stand slightly shorter than regular dwarves, with pale eyes and ashen beards. Their expression is often stern, reflecting a life hardened by toil and adversity. Clad in dark armor and simple, functional clothing, Duergar thrive in the harsh underground, skilled in forging and psionics.
Ratkin
The Ratkin are small, hunched humanoids with fur-covered bodies, sharp claws, and long, scaly tails. Their beady red or black eyes gleam with cunning, and their large, twitching ears pick up the faintest sounds. Often dressed in ragged clothing, they scurry through the shadows, quick on their feet, with their noses constantly sniffing for danger or opportunity.
Fire Genasi
Fire Genasi have fiery red, orange, or ashen skin, with hair that flickers like flames or glows like embers. Their eyes burn with intensity, and their bodies emit warmth. Small flames sometimes dance across their skin without causing harm. Fire Genasi tend to be bold and passionate, dressing in bright or dark colors that emphasize their fiery nature.
Firbolg
A Firbolg is a gentle giant with a deep connection to nature. Standing over 7 feet tall, they have earthy skin tones, often tinged with green or blue. Their large, expressive eyes and long, pointed ears give them a fey-like appearance. Firbolgs have thick hair and beards, often adorned with flowers or vines, and their peaceful presence reflects their bond with the natural world.
Demigod
Demigods are the powerful offspring of gods and mortals. They have radiant, godlike features and commanding auras. Taller and stronger than humans, they possess divine abilities tied to their godly parent. Despite their power, they struggle with human emotions, caught between their divine duties and mortal desires.
Fire Giant
A fire giant towers eighteen feet tall with a physique forged like blackened steel. Their coal-black skin and flame-red hair frame burning eyes that smolder with volcanic rage. Clad in masterwork armor and weapons of black iron, they carry themselves like warrior kings. Heat ripples the air around them while their commanding voice and footsteps ring like hammers on an anvil.
Half-Dragon
Half-dragons are beings born of dragon and mortal unions, marked by shimmering scales, reptilian eyes, and sometimes wings. They possess enhanced strength, natural armor, and elemental affinities, walking a unique path between two worlds, each unique in their inherited traits.
Earth Elemental
A towering mass of stone and soil, the Earth Elemental is a solid, grounded figure with a rugged exterior. Its body is composed of boulders, dirt, and shards of crystal, with glowing veins of minerals running through it. Every step it takes causes tremors, and its movements are slow but unstoppable. It embodies the raw strength and durability of the earth itself.
Thri-Kreen
Thri-Kreen are insectoid humanoids with chitinous exoskeletons in shades of brown, green, or yellow. Standing on four legs with two additional arms, they have large, compound eyes, mandibles, and antennae. Their bodies are agile and built for survival, making them expert hunters. Thri-Kreen do not need to sleep and often wear simple, functional gear made from natural materials, emphasizing their nomadic and predatory nature.
Yōkai
An ordinary Yōkai is a mysterious, supernatural being known for its mischievous nature. Often elusive, it thrives in the shadows, appearing briefly to play tricks or cause strange occurrences. It can blend into its surroundings, its form shifting subtly with an otherworldly aura. Yōkai are playful yet unpredictable, sometimes helping or hindering those they encounter, always leaving an eerie, lasting impression.
Hill Giant
A hill giant towers fifteen feet tall with a barrel-shaped torso and limbs like oak trunks. Their ruddy brown to gray skin and protruding brow shadow small, piggish eyes. Dressed in crude animal hides and bones, they wear their greasy hair in matted clumps. A powerful musk announces their presence before their thunderous footsteps do.
Dullahan
The Dullahan is a fey creature from the Unseelie Court, a headless rider known as a harbinger of death. It carries its severed head under one arm, with glowing, malevolent eyes and a twisted grin. Dressed in dark, tattered armor, the Dullahan rides a black, spectral horse, trailing mist and shadow. It wields a whip made from a human spine, and its presence invokes fear, signaling an inevitable death or cursed fate.
Fire Elemental
A blazing figure of living flame, the Fire Elemental crackles with heat and energy. Its form flickers and dances like a bonfire, with bright embers trailing in its wake. Fiery tendrils extend from its body, capable of scorching everything in its path. Its eyes glow like molten lava, and it radiates intense warmth, leaving scorched earth behind.
Frost Giant
A frost giant stands twenty-five feet tall with a muscular frame like glacial ice. Their pale blue-white skin and flowing white hair frame fierce eyes that burn with winter's fury. Adorned in iron-studded furs and intricate Nordic armor, they carry themselves with fierce pride. Each breath clouds the air around them while their thunderous voice and footsteps echo like avalanches in the frozen wastes.
Witch
A witch is a mysterious figure, often tied to dark or wild magic. She has pale or earth-toned skin, with dark, flowing hair or wild locks adorned with charms and herbs. Her eyes gleam with cunning or hidden knowledge. Dressed in tattered robes or earthy garments, she carries a staff, wand, or cauldron. Her presence is both alluring and unnerving, with an air of power that stems from her mastery of curses, potions, and hexes.
Hadozee
Hadozee are agile, ape-like humanoids with leathery wing flaps stretching from their arms to their legs, allowing them to glide through the air. They have fur ranging from brown to gray, with long limbs and nimble fingers. Their expressive faces resemble those of primates, with large eyes and sharp teeth. Hadozee are natural climbers and sailors, often wearing practical, weathered clothing suited for life on ships or in treetop homes.
Dragon
Dragons are ancient beings of immense power, their scaled bodies gleaming like living jewels in sunlight. They soar through clouds on leather wings spanning dozens of feet, their keen eyes spotting prey from miles away. Though fearsome in appearance with razor-sharp claws and teeth, dragons possess profound wisdom, mastering both ancient magics and the art of shapeshifting. Some serve as guardians of sacred places, while others prefer solitude in mountain peaks.
Air Elemental
A swirling vortex of wind and vapor, the Air Elemental is a barely visible figure, constantly in motion. Its form shifts between a gentle breeze and a violent gale, with gusts of wind spinning around it. Lightning occasionally crackles through its misty body. It floats effortlessly, its presence felt as a whisper of wind or a roaring storm.
Cloud Giant
A cloud giant soars twenty-six feet tall with a graceful frame like sculpted alabaster. Their silvery skin and flowing pearl-white hair frame eyes that shimmer like distant stars. Dressed in flowing silks and shimmering jewelry, they carry themselves with celestial nobility. Perfumed mists swirl around them while their melodious voice and footsteps whisper like gentle storms.
Water Elemental
A fluid, ever-shifting form, the Water Elemental moves like a crashing wave or a quiet stream. Its translucent body shimmers with light reflecting off its surface. Tendrils of water swirl and coil around it, and it can change from a gentle ripple to a roaring tide in moments. Droplets cascade from its form, leaving a trail of dampness wherever it moves.
Stone Giant
A stone giant rises twenty feet tall with a lean, chiseled physique like weathered granite. Their smooth gray skin and angular features frame crystalline eyes that gleam with ancient wisdom. Clothed in finely crafted leather and stone-flecked cloth, they carry themselves with quiet dignity. Deliberate movements and earth-rumbling footsteps betray their massive presence despite their silent nature.
Half-Giant
A half-giant rises twelve feet tall with a powerful frame that blends human and giant heritage. Their weathered skin and strong features frame eyes that hold both mortal wisdom and giant might. Dressed in a mix of human craftwork and giant-styled armor, they carry themselves with dual-natured grace. Their presence bridges two worlds while their voice and footsteps resonate with tempered strength.
Storm Giant
A storm giant towers thirty feet tall with a majestic frame like living lightning. Their violet-tinted skin and steel-gray hair frame eyes that flash like tempests at sea. Adorned in gleaming armor and rainbowed robes, they carry themselves with divine authority. The air crackles around them while their booming voice and footsteps echo like rolling thunder.