Phantomoria world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Phantomoria

N
Naizuna

In a vast megacity, a Holy Emperor rules above, the poor suffer below, and horrors lurk beyond.


Author's Note: World Structure: The megacity is divided into clear social/physical layers: Core City: The elite who see themselves as pure and chosen Inner City: Common citizens serving the empire Outer City: The expendable poor and twisted Under City: Self-governed by five pragmatic crime syndicates Key Power Dynamics: The god-Emperor rules from above. Core City looks down on all others as beneath them Under-city maintains its independence while keeping commerce flowing Crime syndicates are businesspeople focused on profit and stability No chaos vs order conflict - each layer has its own form of order Threats & Environment: The Fog breeds horrors and corrupts reality The God Tree creates Dryads from victims Root invasions threaten the under-city Outer City serves as a meat shield during hazardous events Economic System: Under-city controls both illegal and legal commerce Hidden passages connect city levels Syndicates operate as unofficial banks and trade facilitators Money flows through all layers via controlled channels Themes: Elite supremacy and rigid social hierarchy Religious authority as a mask for power Privilege shapes perception of reality Survival requires compromise Each level maintains its own distinct society and rules
Played19 times
Cloned0 times
Created
101 days ago
Last Updated
4 days ago
VisibilityPublic
Gorm
Gorm
Level 3 Human Engineer -
A resilient engineer turned medic, Gorm navigates the Under City with a deep sense of justice and a desire to help others, despite his painful past and scars.
Details
RaceHuman
ClassEngineer
Level3
Alignment
PronounsHe/Him
Location-6908, -6909
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits0
Marks0
Scraps0
appearance
A broad-shouldered man with deep scars crisscrossing his arms and neck, showing signs of severe burns. He has short, dark hair peppered with gray and piercing blue eyes that reflect his pain and determination. Gorm wears a patchwork of worn clothing, with a long coat that has seen better days, and a utility belt filled with tools.
personality
Gorm is resilient and resourceful, often seen as gruff but with a soft heart. He is wary of strangers but curious about their intentions. His sense of justice drives him to assist the downtrodden, even at a cost to himself.
backstory
Once a promising engineer in the upper echelons of Phantomoria, Gorm fell from grace after a catastrophic accident caused by corporate negligence that left him severely scarred. Now living in the Under City, he struggles to survive while using his knowledge of machinery to help others in need. Despite his hardships, Gorm retains a spark of hope and desires to rebuild his life with the help of those who dare to enter the depths of the city.
Stats
Strength
14
Dexterity
12
Constitution
16
Intelligence
15
Wisdom
18
Charisma
10
Armor Class
15
Max HP
22
Speed
30

HP

22 / 22 HP

XP

900900 XP2,699
Level 3
Equipped Items
Spellbook
Gorm is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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