Post-Apocalyptic
In a vast megacity, a Holy Emperor rules above, the poor suffer below, and horrors lurk beyond.
Author's Note: World Structure:
The megacity is divided into clear social/physical layers:
Core City: The elite who see themselves as pure and chosen
Inner City: Common citizens serving the empire
Outer City: The expendable poor and twisted
Under City: Self-governed by five pragmatic crime syndicates
Key Power Dynamics:
The god-Emperor rules from above.
Core City looks down on all others as beneath them
Under-city maintains its independence while keeping commerce flowing
Crime syndicates are businesspeople focused on profit and stability
No chaos vs order conflict - each layer has its own form of order
Threats & Environment:
The Fog breeds horrors and corrupts reality
The God Tree creates Dryads from victims
Root invasions threaten the under-city
Outer City serves as a meat shield during hazardous events
Economic System:
Under-city controls both illegal and legal commerce
Hidden passages connect city levels
Syndicates operate as unofficial banks and trade facilitators
Money flows through all layers via controlled channels
Themes:
Elite supremacy and rigid social hierarchy
Religious authority as a mask for power
Privilege shapes perception of reality
Survival requires compromise
Each level maintains its own distinct society and rules
Played | 19 times |
Cloned | 0 times |
Created | 101 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Mira
Level 3 Human Citizen -
A frightened young girl caught in servitude who seeks help to escape a dangerous situation in the megacity of Ohkrim.
Details
Race | Human |
Class | Citizen |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | 3000, 6700 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits | 0 |
Marks | 0 |
Scraps | 0 |
appearance
A young girl with tangled brown hair and wide, fearful eyes. She wears tattered clothing that barely fits her, hinting at her life on the streets. Her small frame and nimble movements give her an air of agility, yet her expression often betrays her inner turmoil.
personality
Mira is cautious and anxious, but she possesses a spark of determination to fight against her circumstances. She is resourceful and clever, often relying on her wits to navigate dangerous situations.
backstory
Mira is a street-smart girl who was forced into servitude after her family fell into debt. She has been living in the shadows of Ohkrim, trying to survive the harsh realities of the megacity. Desperate to escape her situation, she seeks help from those she believes might save her.
Stats
Strength
8
Dexterity
14
Constitution
10
Intelligence
12
Wisdom
10
Charisma
12
Armor Class
12
Max HP
6
Speed
30
HP
6 / 6 HP
XP
9000 XP2,699
Level 3
Equipped Items
Spellbook
Mira is not a spellcaster.