Post-Apocalyptic
In a vast megacity, a Holy Emperor rules above, the poor suffer below, and horrors lurk beyond.
Author's Note: World Structure:
The megacity is divided into clear social/physical layers:
Core City: The elite who see themselves as pure and chosen
Inner City: Common citizens serving the empire
Outer City: The expendable poor and twisted
Under City: Self-governed by five pragmatic crime syndicates
Key Power Dynamics:
The god-Emperor rules from above.
Core City looks down on all others as beneath them
Under-city maintains its independence while keeping commerce flowing
Crime syndicates are businesspeople focused on profit and stability
No chaos vs order conflict - each layer has its own form of order
Threats & Environment:
The Fog breeds horrors and corrupts reality
The God Tree creates Dryads from victims
Root invasions threaten the under-city
Outer City serves as a meat shield during hazardous events
Economic System:
Under-city controls both illegal and legal commerce
Hidden passages connect city levels
Syndicates operate as unofficial banks and trade facilitators
Money flows through all layers via controlled channels
Themes:
Elite supremacy and rigid social hierarchy
Religious authority as a mask for power
Privilege shapes perception of reality
Survival requires compromise
Each level maintains its own distinct society and rules
Played | 19 times |
Cloned | 0 times |
Created | 110 days ago |
Last Updated | 13 days ago |
Visibility | Public |

RES1-DUCT Portable Home Factory
Point of Interest
Details
Coordinates | (40, 5) |
Description
The RES1-DUCT Portable Home Factory stands as a forgotten relic of a bygone era, its once vibrant exterior now weathered and covered in creeping vines and graffiti. Inside, the echo of machinery long silenced resonates through empty halls, while criminals and monstrous denizens have made it their home, turning the factory into a treacherous maze. Whispers of the Upper Floors hint at the secretive MILITECH Branch, where forbidden technology and corporate schematics lie hidden, waiting to be uncovered by the bold or foolish.
Appearance
Aerial view of a dilapidated factory complex, with rusting metal walls and broken windows overshadowed by looming shadows, with graffiti art splattered across the facade, under a gloomy sky.