Solo Leveling: Arise world illustration - Modern theme
Modern

Solo Leveling: Arise

H
HollowLT

Gates unleash monsters. Hunters fight, unaware of a hidden war. Only the strongest learn the truth.


Author's Note: The world is shaped by mysterious portals called Gates, leading to dungeons filled with monsters. When Gates turn red, they become far more dangerous, with a C-Rank dungeon potentially becoming A-Rank, trapping hunters inside. Hunters, humans with supernatural abilities, risk their lives to clear these dungeons and prevent monster outbreaks. Society revolves around these Gates, with Hunters joining guilds, competing for resources, from E to S-tier ranks. Beneath the surface, an ancient war between Rulers and Monarchs manipulates humanity’s fate. Magic and technology intertwine, with modern cities existing alongside relics, artifacts, and a dungeon economy. The strong thrive, the weak struggle, and only those willing to challenge fate can uncover the truth behind the evolving power system. Players take on the roles of Hunters, each awakening unique abilities on their first dungeon raid. Gates vary in rank and danger, with hidden dungeons and evolving threats. The world has a guild system, a dungeon economy, and Hunter associations governing magical activity. To close a gate, the dungeon boss must be defeated. Magic Beasts, monsters native to alternate dimensions, can escape during a Dungeon Break if a dungeon isn’t cleared in time. High-rank Magic Beasts can destroy cities or even countries. A Re-Awakening occurs when a hunter’s power is dramatically enhanced after their initial awakening, often triggered by near-death experiences or exposure to powerful beings. Extremely rare, it unlocks hidden potential, making hunters possibly stronger than their original rank. If a character is a Hunter, their race will be Hunter.
Played209 times
Cloned33 times
Created
58 days ago
Last Updated
8 days ago
VisibilityPublic
Jung Ki-Hoon
Jung Ki-Hoon
Level 10 Hunter A-Rank Hunter -
A strong A-Rank Hunter with a serious demeanor and a reckless side, Jung Ki-Hoon thrives in the thrill of battle as a key member of the Scavenger Guild.
Details
RaceHunter
ClassA-Rank Hunter
Level10
Alignment
PronounsHe/Him
Location2858, 4226
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A strong, muscular man with short hair and a serious expression. He is often seen in battle-ready attire, his body built for close-quarters combat.
personality
Jung Ki-Hoon is serious and focused in battle, but his reckless nature often leads him to take risks that others might avoid, making him both a reliable ally and a wild card in dangerous situations.
backstory
Jung Ki-Hoon joined the Scavenger Guild for the thrill of the hunt and the rewards that come with scavenging. His practical skills make him a reliable member, though he has a somewhat reckless side that keeps things exciting.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
12
Wisdom
10
Charisma
11
Armor Class
17
Max HP
80
Speed
30

HP

80 / 80 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Jung Ki-Hoon is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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