Gates unleash monsters. Hunters fight, unaware of a hidden war. Only the strongest learn the truth.
Played | 209 times |
Cloned | 33 times |
Created | 58 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
The Demon King is a formidable entity of darkness, ruling over legions of lesser demons and spreading chaos wherever he goes. His presence alone instills fear, and his mastery over shadows makes him a terrifying foe in battle.
Size | Huge |
Type | Fiend |
CR | 25 |
XP | 100000 |
Languages | Infernal, Common |
Armor Class | 22 |
HP Range | 450 - 550 (Avg: 500) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dark Flame Blast
The Demon King unleashes a wave of black flames in a 60-foot cone, dealing 10d10 fire damage on a failed DC 22 Dexterity saving throw, or half as much damage on a successful one.
Demon's Roar
The Demon King emits a deafening roar that forces all creatures within 120 feet to make a DC 22 Wisdom saving throw. On a failed save, they are frightened for 1 minute and have disadvantage on spellcasting for the duration.
Shadow Manipulation
The Demon King can manipulate shadows to create tendrils that lash out at enemies, dealing 4d10 necrotic damage and pulling them 10 feet closer.
Summon Legions
Once per battle, the Demon King can summon 3d6 lesser demons or undead to fight alongside him, appearing in unoccupied spaces within 60 feet.