Solo Leveling: Arise world illustration - Modern theme
Modern

Solo Leveling: Arise

H
HollowLT

Gates unleash monsters. Hunters fight, unaware of a hidden war. Only the strongest learn the truth.


Author's Note: The world is shaped by mysterious portals called Gates, leading to dungeons filled with monsters. When Gates turn red, they become far more dangerous, with a C-Rank dungeon potentially becoming A-Rank, trapping hunters inside. Hunters, humans with supernatural abilities, risk their lives to clear these dungeons and prevent monster outbreaks. Society revolves around these Gates, with Hunters joining guilds, competing for resources, from E to S-tier ranks. Beneath the surface, an ancient war between Rulers and Monarchs manipulates humanity’s fate. Magic and technology intertwine, with modern cities existing alongside relics, artifacts, and a dungeon economy. The strong thrive, the weak struggle, and only those willing to challenge fate can uncover the truth behind the evolving power system. Players take on the roles of Hunters, each awakening unique abilities on their first dungeon raid. Gates vary in rank and danger, with hidden dungeons and evolving threats. The world has a guild system, a dungeon economy, and Hunter associations governing magical activity. To close a gate, the dungeon boss must be defeated. Magic Beasts, monsters native to alternate dimensions, can escape during a Dungeon Break if a dungeon isn’t cleared in time. High-rank Magic Beasts can destroy cities or even countries. A Re-Awakening occurs when a hunter’s power is dramatically enhanced after their initial awakening, often triggered by near-death experiences or exposure to powerful beings. Extremely rare, it unlocks hidden potential, making hunters possibly stronger than their original rank. If a character is a Hunter, their race will be Hunter.
Played217 times
Cloned33 times
Created
59 days ago
Last Updated
9 days ago
VisibilityPublic
Forest of Fangs
Forest of Fangs
Point of Interest
Details
Coordinates(2928, 4237)
Description

C-Rank Gate: Forest of Fangs Description: A dense, fog-covered forest filled with aggressive wolf-type beasts. Trees are unusually large and provide concealment for ambush predators. Inside: Packs of dire wolves, fang bears, and shadowy serpents. Terrain hinders visibility and movement. Final Boss: Lycaon, Alpha Fangbeast – a massive, intelligent wolf with steel-like fur and the ability to command other monsters telepathically. Gate Effect: After Lycaon is slain, the remaining beasts vanish into smoke, and the gate collapses in a pillar of light.

Appearance

The forest is shrouded in a thick, eerie fog that clings to the ground, with towering trees that seem to stretch endlessly into the sky. The air is filled with the sounds of growls and rustling leaves, hinting at the lurking dangers within.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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