Star Trek Deep Space Nine world illustration - Science Fiction theme
Science Fiction

Star Trek Deep Space Nine

D
Dr_Bombadil

Deep Space Nine is a space station near the planet Bajor, built by the imperialistic Cardassians during their long, brutal occupation of Bajor. After liberating themselves through a guerrilla war, the Bajorans invite the United Federation of Planets to jointly administer the station. The station is renamed Deep Space Nine, and a mixed Starfleet and Bajoran crew is assigned to manage it, led by Commander Benjamin Sisko. Set in the run-up to the Dominion War, Stardate 49962, roughly the year 2372.


Author's Note: I thought I'd put a bit of Star Trek up here. DS9 is a good place to start in the universe, it's a great hub area to work out of, and has some of the best characters in the Star Trek universe. I've just started watching DS9 again on Netflix, I've not seen it since the 90s - the visuals are dated, but the characters and plot still hold up. There's a wealth of Star Trek info on the net, and most AI's know it, so I thought it would make a great Friends and Fables project! It's still a work in progress, but the lions share of what I want to achieve is there. I may be off with some details, but precise locations and timelines are always "malleable" in the star trek universe! The scenario starts in Quark's Bar, with Commander Sisko, Chief of Security Odo, and Major Kira Nerys in a heated "discussion" with Quark, a Ferengi bar owner. What they are "discussing" will differ every time thanks to the wonders of AI! A missing ship? An illicit relic being smuggled by a member of a regional crime syndicate? A threat against a visiting dignitary? I've experienced a few! Obviously there are still some beta issues with Friends & Fables, but when all goes smoothly you cannot top it, short of sitting round the games table with some buddies! *Star trek leans more toward the narrative, I suggest turning off turn-based combat and enabling "Hide Unknown Entities" in settings, this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them!*
Played9 times
Cloned9 times
Created
9 days ago
Last Updated
Yesterday
VisibilityPublic
Anomaly
CR 8Huge Other
Anomaly
HP Range100 - 140 (Avg: 120)
AC15
XP3900

Description

The Anomaly is a bizarre distortion in the fabric of reality, warping time and space around it. It manifests as a strange effect, distorting the perception of distance and time for those who approach. It is not a sentient being, it is a dysfunction in reality. It can have varied effects and appearances. An anomaly is not bound by the rules of physics, but can still be "solved" by a crew with suitable expertise. It is not hostile in of itself, but its effects can be very dangerous. Anomalies are mostly found in space, but they can also be localised on planets, moons, or asteroids.

Details
SizeHuge
TypeOther
CR8
XP3900
LanguagesIs not a sentient being
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Strange Effects

Strange Effects can be almost any physics defying effect, from gravitational distortions, to people losing their memories.

Temporal Distortion

There is a possiblity for the passage of time to become distorted aboard ships in the vicinty of the anomaly

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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