Star Trek Deep Space Nine world illustration - Science Fiction theme
Science Fiction

Star Trek Deep Space Nine

D
Dr_Bombadil

Deep Space Nine is a space station near the planet Bajor, built by the imperialistic Cardassians during their long, brutal occupation of Bajor. After liberating themselves through a guerrilla war, the Bajorans invite the United Federation of Planets to jointly administer the station. The station is renamed Deep Space Nine, and a mixed Starfleet and Bajoran crew is assigned to manage it, led by Commander Benjamin Sisko. Set in the run-up to the Dominion War, Stardate 49962, roughly the year 2372.


Author's Note: I thought I'd put a bit of Star Trek up here. DS9 is a good place to start in the universe, it's a great hub area to work out of, and has some of the best characters in the Star Trek universe. I've just started watching DS9 again on Netflix, I've not seen it since the 90s - the visuals are dated, but the characters and plot still hold up. There's a wealth of Star Trek info on the net, and most AI's know it, so I thought it would make a great Friends and Fables project! It's still a work in progress, but the lions share of what I want to achieve is there. I may be off with some details, but precise locations and timelines are always "malleable" in the star trek universe! The scenario starts in Quark's Bar, with Commander Sisko, Chief of Security Odo, and Major Kira Nerys in a heated "discussion" with Quark, a Ferengi bar owner. What they are "discussing" will differ every time thanks to the wonders of AI. A missing ship? An illicit relic being smuggled by a member of a regional crime syndicate? A threat against a visiting dignitary? I've experienced a few! Obviously there are still some beta issues with Friends & Fables, but when all goes smoothly you cannot top it, short of sitting round the games table with some buddies. *Star trek leans more toward the narrative, I suggest turning off turn-based combat and enabling "Hide Unknown Entities" in settings, this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them!*
Played39 times
Cloned16 times
Created
73 days ago
Last Updated
42 days ago
VisibilityPublic
JMC Red Dwarf
CR 20Huge Construct
JMC Red Dwarf
HP Range20000 - 20000 (Avg: 20000)
AC10
XP10000

Description

The JMC Red Dwarf is a colossal mining vessel, a remnant of a bygone era, now repurposed for deep-space resource extraction. Its massive hull is scarred from years of operation, and it emits a low hum as its engines power the ship through the void. It has no Captain, the only crew remaining alive is Dave Lister, a low ranking technician. Arnold Rimmer, a Hologram representation of a dead crewmember accompanies him, as does Cat, a male lifeform that evolved from the ships cat. Holly, the ships AI is also present in the form of a disembodied head on any available screen, he appears as a balding middle aged man from northern England. They are non-hostile, and sadly comical.

Details
SizeHuge
TypeConstruct
CR20
XP10000
LanguagesAll, via universal translator
Defenses
Armor Class10
HP Range20000 - 20000 (Avg: 20000)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Communicate

The crew can communicate with other ships, offering assistance, even though that assistance may be useless.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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