Fantasy
Wage war, forge empires, and uncover the secrets of the Elves who first shaped Tamriel’s fate.
Author's Note: Welcome to Tamriel: Origins, a deep-time Elder Scrolls campaign set long before the Empire, before the Septims, and even before written history. This world is rooted in the Middle to Late Merethic Era, a time of mythic wars, divine architecture, and rising Elven empires.
In this setting, the Ayleids, Chimer, Dwemer, Falmer, Maormer, and more vie for power across a still-young Tamriel. Great Towers are constructed to shape reality. Daedric cults walk openly among mortal races. And the borders between gods and kings blur with every passing century.
This campaign is built on strictly canonical Elder Scrolls lore, reconstructed from in-game texts like Before the Ages of Man, The Annotated Anuad, and The Monomyth. Some areas from later eras have been rewritten to reflect their ancient origins—or replaced entirely.
Explore vast wildernesses, witness the founding of civilizations, and decide which myths survive into legend.
Played | 7 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Resdayn
Area
Details
Size | 0 |
Type | Geographical Region |
Coordinates | (-2067, -1464) to (1765, 4356) |
Description
Resdayn is a land of ash, prophecy, and blood. The Velothi Chimer have crossed half the world to settle this volatile coast, driven by Daedric visions and ancestral fire. They live in harsh clanholds, build shrines to Mephala and Boethiah, and walk barefoot through cinders in pursuit of truth. But beneath the mountains, the Dwemer stir—secular, logical, and ancient. Their metal cities ring with tonal hymns, their gods cast aside in favor of hidden laws. Red Mountain smolders between them, a divine wound and battleground. Every inch of Resdayn burns with destiny, its fate yet unwritten.