Fantasy
Wage war, forge empires, and uncover the secrets of the Elves who first shaped Tamriel’s fate.
Author's Note: Welcome to Tamriel: Origins, a deep-time Elder Scrolls campaign set long before the Empire, before the Septims, and even before written history. This world is rooted in the Middle to Late Merethic Era, a time of mythic wars, divine architecture, and rising Elven empires.
In this setting, the Ayleids, Chimer, Dwemer, Falmer, Maormer, and more vie for power across a still-young Tamriel. Great Towers are constructed to shape reality. Daedric cults walk openly among mortal races. And the borders between gods and kings blur with every passing century.
This campaign is built on strictly canonical Elder Scrolls lore, reconstructed from in-game texts like Before the Ages of Man, The Annotated Anuad, and The Monomyth. Some areas from later eras have been rewritten to reflect their ancient origins—or replaced entirely.
Explore vast wildernesses, witness the founding of civilizations, and decide which myths survive into legend.
Played | 7 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Minor Mana Potion
Common•Gear (Potion)
Weight0.10 lb.
Cost12.00 Gold Pieces
Description
This small vial of shimmering azure liquid restores a modest amount of magical energy. Brewed by apprentice alchemists, it is commonly found in mage colleges, temples, and traveling supply wagons. Slightly bitter, but effective, it allows spellcasters to regain some of their lost magical energy. Effect: When you drink this potion, you regain 1 spell slot Limit: No more than 3 mana potions (of any kind) can be consumed per long rest without causing magical nausea.
Details
Type | Gear |
Category | Potion |
Rarity | Common |
Weight | 0.10 lb. |
Cost | 12.00 Gold Pieces |