Wage war, forge empires, and uncover the secrets of the Elves who first shaped Tamriel’s fate.
Played | 8 times |
Cloned | 0 times |
Created | 57 days ago |
Last Updated | 37 days ago |
Visibility | Public |

Description
Ayleid Liches are rogue ancient mages who defied the laws of Meridia, delving into forbidden necromancy and conducting dark experiments with corrupted Welkynd stones and soul gems. They reside in the catacombs below, forming a unique faction of Liches that despise Necromancers and Vampires, often leading to violent confrontations with these groups.
Size | Medium |
Type | Undead |
CR | 10 |
XP | 5000 |
Languages | Common, Elvish, Infernal |
Armor Class | 18 |
HP Range | 120 - 180 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Arcane Blast
The Ayleid Lich unleashes a blast of arcane energy in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (10d8) force damage on a failed save, or half as much damage on a successful one.
Staff of Corruption
The Ayleid Lich attacks with its magical staff, making a melee spell attack. On a hit, the target takes 22 (4d10) necrotic damage and must succeed on a DC 16 Constitution saving throw or be poisoned until the end of its next turn.
Summon Lich Minion
The Ayleid Lich can summon a Nether Lich or a lesser undead creature to fight alongside it. The summoned creature appears in an unoccupied space within 30 feet of the Lich and acts on its own turn.