Wage war, forge empires, and uncover the secrets of the Elves who first shaped Tamriel’s fate.
Played | 7 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Coordinates | (-5892, -1418) |
A narrow stair behind the throne descends into a circular chamber half lit by pools of turquoise glow issuing from twenty-four uncut Welkynd stones set in floor recesses. Their light ripples across walls of white-gold stone carved with Meridia’s comet sigil. Four alcoves hold freestanding marble obelisks; each obelisk supports an artefact beneath a thin stasis field of shimmering air. The western alcove displays a leaf-bladed moonstone sword; the northern, a gilded coffer inlaid with opal scales; the eastern, a crystal vial sealed with amber sap; the southern, an empty setting ringed with faint dust, recently robbed. Two Meridian Guardians patrol clockwise, their bronze boots echoing softly. Ayleid Curatrix Eleneth kneels at a low altar, chanting to renew protective wards; silver keys hang at her belt. A shackled Nedic porter strains to polish the obelisks; bruises on his wrists show recent punishment. An iron-bound chest for offerings stands ajar.
The chamber is circular, with walls of white-gold stone and a floor illuminated by turquoise light from Welkynd stones. Four marble obelisks stand in alcoves, each showcasing a unique artefact.