Wage war, forge empires, and uncover the secrets of the Elves who first shaped Tamriel’s fate.
Played | 7 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Coordinates | (-5895, -1419) |
Beyond a bronze-shod gate lies a circular chamber sunk one level below the main halls. Seven shallow alcoves ring the room; within each, a waist-high plinth supports a watermelon-sized Welkynd Stone whose pale light paints the white-gold walls in shimmering aquamarine. The floor is a sun-burst mosaic of slate and mother-of-pearl that channels spilled magicka into narrow runnels, preventing overload. A lattice of fine silver mesh—hardly visible—arches overhead to damp stray energies, crackling faintly whenever a stone flares. Two Ayleid custodians in simple ivory tunics make slow circuits, adjusting the stones’ facets with glass-tipped rods. Custodian Arcalmo records brightness levels on a bone ledger, while his junior, Silirel, replaces cracked facets from a nearby tool chest. An armed sentinel, Varonus the Quiet, stands near the entrance with a spear and shield, eyes alert for thieves. Crouched in a shadowed corner on cleaning duty, a Nedic bondsman.
A circular chamber with shimmering aquamarine walls, a mosaic floor, and alcoves holding glowing Welkynd Stones. The atmosphere is charged with magic, and the air crackles faintly.