Tamriel: Origins world illustration - Fantasy theme
Fantasy

Tamriel: Origins

G
Gangnamstein22

Wage war, forge empires, and uncover the secrets of the Elves who first shaped Tamriel’s fate.


Author's Note: Welcome to Tamriel: Origins, a deep-time Elder Scrolls campaign set long before the Empire, before the Septims, and even before written history. This world is rooted in the Middle to Late Merethic Era, a time of mythic wars, divine architecture, and rising Elven empires. In this setting, the Ayleids, Chimer, Dwemer, Falmer, Maormer, and more vie for power across a still-young Tamriel. Great Towers are constructed to shape reality. Daedric cults walk openly among mortal races. And the borders between gods and kings blur with every passing century. This campaign is built on strictly canonical Elder Scrolls lore, reconstructed from in-game texts like Before the Ages of Man, The Annotated Anuad, and The Monomyth. Some areas from later eras have been rewritten to reflect their ancient origins—or replaced entirely. Explore vast wildernesses, witness the founding of civilizations, and decide which myths survive into legend.
Played7 times
Cloned0 times
Created
8 days ago
Last Updated
3 days ago
VisibilityPublic
Garlas Malatar: Tide-Crystal Jetty
Garlas Malatar: Tide-Crystal Jetty
Point of Interest
Details
Coordinates(-5884, -1426)
Description

A narrow pier of gleaming white-gold blocks extends into the shallow bay south of the city walls, culminating in a hexagonal platform adorned with luminous blue Welkynd crystals. The quay is lined with rope bollards and carved dolphin reliefs, where trading skiffs off-load river fish, amberglass, and Nedic timber. A customs kiosk, a tumbled arch with a marble desk, houses ledgers and wax seals, while crates of dried eel and clay amphorae of lamp-oil clutter the platform. Two barnacle-flecked rowboats bob below on hemp lines, and the air is thick with the scent of the sea and trade.

Appearance

The pier is made of gleaming white-gold blocks, reflecting sunlight and shimmering in the water. The hexagonal platform is capped with glowing blue Welkynd crystals, casting an ethereal light over the area. The customs kiosk is a simple structure, with a tumbled arch and a marble desk, surrounded by crates and rowboats.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service