Tamriel: Origins world illustration - Fantasy theme
Fantasy

Tamriel: Origins

G
Gangnamstein22

Wage war, forge empires, and uncover the secrets of the Elves who first shaped Tamriel’s fate.


Author's Note: Welcome to Tamriel: Origins, a deep-time Elder Scrolls campaign set long before the Empire, before the Septims, and even before written history. This world is rooted in the Middle to Late Merethic Era, a time of mythic wars, divine architecture, and rising Elven empires. In this setting, the Ayleids, Chimer, Dwemer, Falmer, Maormer, and more vie for power across a still-young Tamriel. Great Towers are constructed to shape reality. Daedric cults walk openly among mortal races. And the borders between gods and kings blur with every passing century. This campaign is built on strictly canonical Elder Scrolls lore, reconstructed from in-game texts like Before the Ages of Man, The Annotated Anuad, and The Monomyth. Some areas from later eras have been rewritten to reflect their ancient origins—or replaced entirely. Explore vast wildernesses, witness the founding of civilizations, and decide which myths survive into legend.
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Bosmer

Description

The Bosmer are forest-dwelling Mer of Valenwood, descended from Aldmer and Earthbones who accepted Y’ffre’s Green Pact. They live in harmony with the Green, bound by divine law to avoid harming plant life and to consume only meat. Skilled archers, hunters, and illusionists, they dwell in walking graht-oaks and follow ancient songs of shape, spirit, and sap. In the Middle Merethic Era, they are wild, elusive, and sacredly bound to their oaths.

Description

The Bosmer are forest-dwelling Mer of Valenwood, descended from Aldmer and Earthbones who accepted Y’ffre’s Green Pact. They live in harmony with the Green, bound by divine law to avoid harming plant life and to consume only meat. Skilled archers, hunters, and illusionists, they dwell in walking graht-oaks and follow ancient songs of shape, spirit, and sap. In the Middle Merethic Era, they are wild, elusive, and sacredly bound to their oaths.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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