
Fantasy
a world where evolution shapes destiny.to ancient dragons, possesses the Essence of Evolution,
Author's Note: Terra is heavily inspired by That Time I Got Reincarnated as a Slime, meaning evolution, monster societies, and diplomacy will play major roles.
Races aren’t static; monsters, humans, elves, and even spirits can evolve into superior forms.
Kingdoms will have strong political intrigue, with power struggles between guilds, noble houses, and dungeon-born factions.
Dungeons grow like living entities, with intelligent rulers who expand their domains.
The main villain could be an ancient entity seeking to "reset" evolution, fearing an uncontrolled world.
Reincarnation, summoning, and unique skill systems will be incorporated.
Played | 3 times |
Cloned | 1 times |
Created | 85 days ago |
Last Updated | 76 days ago |
Visibility | Public |
Draconic Resilience
Common•Armor (Class Feature)

Description
As you tap into your draconic heritage, your skin toughens, resembling the scales of a dragon. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier.
Details
Type | Armor |
Category | Class Feature |
Rarity | Common |
Weight | 0.00 lb. |
Cost | 0.00 Gold Pieces |