Terra world illustration - Fantasy theme
Fantasy

a world where evolution shapes destiny.to ancient dragons, possesses the Essence of Evolution,


Author's Note: Terra is heavily inspired by That Time I Got Reincarnated as a Slime, meaning evolution, monster societies, and diplomacy will play major roles. Races aren’t static; monsters, humans, elves, and even spirits can evolve into superior forms. Kingdoms will have strong political intrigue, with power struggles between guilds, noble houses, and dungeon-born factions. Dungeons grow like living entities, with intelligent rulers who expand their domains. The main villain could be an ancient entity seeking to "reset" evolution, fearing an uncontrolled world. Reincarnation, summoning, and unique skill systems will be incorporated.
Played3 times
Cloned1 times
Created
85 days ago
Last Updated
76 days ago
VisibilityPublic
Bandit Captain
CR 2Medium Humanoid
Bandit Captain
HP Range30 - 100 (Avg: 65)
AC15
XP450
Details
SizeMedium
TypeHumanoid
CR2
XP450
Languagesany two languages
Defenses
Armor Class15
HP Range30 - 100 (Avg: 65)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Multiattack

The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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