Terra world illustration - Fantasy theme
Fantasy

a world where evolution shapes destiny.to ancient dragons, possesses the Essence of Evolution,


Author's Note: Terra is heavily inspired by That Time I Got Reincarnated as a Slime, meaning evolution, monster societies, and diplomacy will play major roles. Races aren’t static; monsters, humans, elves, and even spirits can evolve into superior forms. Kingdoms will have strong political intrigue, with power struggles between guilds, noble houses, and dungeon-born factions. Dungeons grow like living entities, with intelligent rulers who expand their domains. The main villain could be an ancient entity seeking to "reset" evolution, fearing an uncontrolled world. Reincarnation, summoning, and unique skill systems will be incorporated.
Played3 times
Cloned1 times
Created
85 days ago
Last Updated
76 days ago
VisibilityPublic
Warhorse Skeleton
CR 0.5Large Undead
Warhorse Skeleton
HP Range9 - 36 (Avg: 23)
AC13
XP100
Details
SizeLarge
TypeUndead
CR0.5
XP100
LanguagesNone
Defenses
Armor Class13
HP Range9 - 36 (Avg: 23)
Damage Vulnerabilities
Damage ResistancesNone
Damage Immunities
Condition Immunities,
Actions

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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